Green bars denote an area of gameplay in which the counterpick is stronger than the chosen champion.
Red bars are simply the opposite; they will tell you where the chosen champion is stronger than the counterpick.
The counter kills bars show what percentage of kills the champion and counter have exclusively against each other - no other champion kills count toward this number.
The champion kills bars will tell you total champion kills across all games in which the two champions played against each other.
If either of the two champions are ahead in both cs and experience at 10 minutes, they are flagged as having an early lead. This is the percent of games each champion has an early lead.
A comeback is marked as a situation where a champion has given up an early lead (behind in both cs and experience at 10 minutes) but still manages to win the game. This is the percent of games each champion gets a comeback.
This is the percent of games won by each champion while they are laning against each other.
All counter data shown is exclusive to matches where the two selected champions are laning against each other unless explicitly stated otherwise. We gather all our information from ranked Platinum, Diamond, Master and Challenger games across all regions supported by Riot's API (including BR, EUNE, EUW, KR, LAN, LAS, NA, OCE, RU, and TR).
Very fresh! Our statistics update daily and includes data from the 4 most recent patches.
CounterStats was designed to provide informed, valuable insight into counter picking choices during the champion select phase of League of Legends.
We are currently in BETA.
CounterStats isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.
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