“Similar to most tanks for Urgot, scaling matchup where you can't do too much to punish him early, I recommend building Cull on first back. Once you have Black Cleaver you can start to extended fight him more, once you get death's dance as well you should just destroy him.”
“Can be semi-difficult to kill as he has built in sustain and he can just Q you if you try to jump on him. After 6 and with a couple items he shouldn't be a problem to you though. Bork is good buy against him coupled with Divine Sunderer.”
“Very mana hungry early so you can just permapush him in and there is little he can do. Later on he becomes much harder to deal with since he shrugs off your damage with his passive sustain and has insane teamfighting capabilities. Be aware that his W can dodge your Q3 easily and his Q can displace your knock up sweet spot.
Once he has bramble trading becomes more difficult, so you might want to just push him into tower so he has to exhaust his mana if you can't fight him anymore.”
“More of an annoying match up. You can parry his Q and his E to stun him. Beware of ganks often as Maokai is easy to assist his jungle. Maokai is fairly easy to kill early if you play around his grasp proc and stuns. After he gets bramble, just focus on farming and possibly freezing to get your jungle to secure the kill.”
“Another meta tank that can't do anything to do. Ignore him, and if he wants to fight bring down the hammer. Take his tower the first time he TPs bot for a teamfight. ”
“One of the easiest tanks to deal with, just stay away from bushes and he'll never outdamage you as long as you can stick to him. Save your CC for after he uses his Q knockback and pull him back in. He can use his W to dodge your Q although in a 1v1 he should still not have enough damage to kill you. He has great gank setup though so be very wary of jungle ganks.”
“Recommended: Standard Runes & Ignite
Tips: Passive shield his Q poke. Don't run into bushes with saplings. Don't try to dive him because he can CC you for 3 seconds.”
“He struggles to trade with you at level 3 and for the rest of the game you should be able to press your dominance. Shove lanes because he is really bad under tower. ”
“TL;DR - EASY LANE. DON’T TAKE BAD TRADES. DONT GET CHEESED BY SAPLINGS. TRY TO WIN TRADES HARD BECAUSE OF HIS SUSTAIN. CLEAVER IF BEHIND(somehow). CONQUEROR/PHASE RUSH BOTH WORK.
Even if you miss ALL of your abilities and just auto attack him, you will probably kill him. He is very shit at extended fights. A Maokai will be looking to safely farm with his abilities and keep trades with you short, damaging you a little and then disengaging, with him healing off of his passive later. Just don’t leave yourself in a position where he can easily knock you back without you retaliating. Q spam poke him off of minions. If he roots you in order to dodge the Q, just W/E him in order to stop him from escaping. If possible, time your E/W (whichever one is left) same time as his knock back so the slow lets you catch up. Maokai is VERY GOOD at setting up ganks.”
“This is a pesky laner because of his sustain and CC. He's very good at buzzing you off every time you want to fight and is amazing at setting you up for his jungler to gank.
The best way to beat this lane is treat it like most tank matchups and zone him off the wave by establishing early kill pressure. Because of how easy he makes ganks to be, heavy warding is recommended and pray you are on blue side of the map because it's harder to gank than red side. Later in the game, you will want to invest in a Mortal reminder if he's an issue in fights.”