“The new Volibear is rough. His Q will get reset if you fling him before he uses his Q on something, which gives him a great gap closer post-fling, so watch out! When fighting him, try to extend the trades so when he W's you, you wait for the W buffer to wear out before you go near him again, but generally you should lose all trades with Voli, he's too tanky dude!”
“Recommended: Standard Runes & Teleport
Tips: Your W does NOT stop him from applying debuff with his first W. It does stop the empowered damage from his second W. Your W also blocks his Q stun. This is very important, because it allows you to dodge his E. If you get stunned and hit by his E, you lose the lane.”
“Buy healing reduction since in extended fights his W will heal him. Block his Q with your E and don't stand in his E area and you should win the lane. Bork rush is fine here, but you can also go Sunderer if you feel like you need early HP.”
“The new Volibear is easier to beat than the old one for Renekton. Be sure to use your dash to avoid his E lightening and his ultimate crash zone. These are his only abilities that can miss so it's important to utilize your evasion against them. Because Volibear wants to hit two W's per fight, Renekton can easily deny him that advantage. It's best not to dash engage him so that you have two dashes to back off. Like all juggernauts, you won't win extended trades. Bring Doran shield because his passive will poke you. His ultimate shuts off towers so don't overstay at too low of HP.”
“With the recent Volibear rework, some people have been having problems with him, but overall it's much easier to deal with him. The main problem is his movement speed. You would do well with starting (Q) early to avoid his level 1 (Q) stun cheese. We can blind the stun. He no longer can reveal us in bushes, so it's a good safe haven. A few extra points in your (W) will go a long way with this match-up. It's quite easy to keep your distance, however, be wary about his (R) which he can use to close the gap to get on top of you. It's a small AoE for damage that slows and disables nearby turrets. A Zhonya's would help here.
“TL;DR - SKILL MATCHUP. CONQUEROR RECOMMENDED. FREEZE HIM OFF OF THE WAVE EARLY. DO NOT STAY UNDER TURRET WITH LOW HP VS HIM. YOU DON'T BEAT HIM WITHOUT GHOST. KITE KITE KITE. LAND ALL Qs. GET STEELCAPS.
The main playstyle into him has not changed. You simply have to play it as you would any other tank matchup, except with you being more careful in all ins. He is sooo tanky and is able to output solid damage. You beat him quite easily with W level 1 but unless you have ghost, you would HAVE to avoid his lightning thing and kite him to not deal with the shield because otherwise, you would just be dead. You can wear him out over time using good trades but that needs mana and Darius now has mana problems. If he is giving you any trouble just rush Steelcaps and then Cleaver as the powerspike should help you confidently beat him through his tank items. If he is going AP rush Merc boots instead. In all honesty, its a free lane if you know what you are doing but if he SOMEHOW manages to get fed, he will seriously 1v9 the game. I'm not even kidding. He can get RIDICULOUSLY tanky and somehow outdamage entire teams. 200 Years at it again. Another great job Riot!
P.S. If you lost a trade post level 6 and you arent multiple kills ahead, just go back. Give him the plates, give him the CS. It is better to lose less than to lose a lot more because he might be able to burst you down.”
“You beat him immediately at lvl 1. He doesn't do a lot of damage and once you hit lvl 2 the lane is over for him. Look to parry his Q if you are going to kill him while he is CC. You can also look to parry his 2nd W bite but he shouldn't be an issue in lane at all. If he is running grasp, parry his grasp early in game to negate his healing and damage. Rush Executioners calling to cut his healing as it will make a significant difference in lane.”
“Pretty easy lane. We out trade him, don't get baited by his passive early.”
“Go for stopwatch over time warp tonic in this lane. You will need it when he hits 6 and decides to towerdive you with his ultimate. It is hard to poke him after the early game since he gains a lot of mobility on his Q - and its cooldown is reset by crowd control. Chemtank and randuins are a pretty good option here for keeping him off your team and mitigating his mixed damage.”
“try not to get cheesed level 1 or 2 by his W damage. Make sure you engage him once his E has fully finished and his sheild depleted. You can easily run him down level 3 if he tries to engage on you and misses his E. If you are struggling rush Black cleaver and play around your jungler. Normally you would rush trinity into ster and snowball against him at all levels. The only scare might be if he is able to cheese you and somehow freeze early. ”