“He will spam Q on you but if you can last hit barrels you're fine. His W can't cancel your E. Beware of playing this lane as proxy because a good GP player will ult you as you execute to get free kills. I'd suggest dorans shield start to negate his Q's damage.”
“Recommended: Sustain Runes & Teleport
Tips: Passive shield his Q and E poke. W every Q you can (prevents Grasp). When you E in, always kill his barrel on first AA and then focus him. Even if he W's perfectly your auto will hit barrel first.”
“Really passive lane for most part as GP tends to play pretty safe early on. His Q poke can be annoying so you kind of have to kill him before he pokes you down. You can get an early vamp scepter into this matchup to sustain, or optionally a Doran's shield. Try to bait out his oranges and when it's on cooldown then all in him. While fighting him prioritize destroying his barrels as otherwise he will slow you and chunk you hard with them.”
“The biggest counter to Renekton in the game. He's strong in all phases of the game and wins all forms of trades, short or long. Mostly unwinnable without jungle aid. Gangplank is a lane bully too but sadly the poke kind. He will either zone you off the wave with his barrels or use them to protect himself. He can stand in their range as a safeguard because the slow is too heavy on you to catch him if hit. He also has a free way out of your stun so this guy is practically made to beat you.
Because he lacks mobility and will usually be pushed up to your tower, your Jungler would be wise to gank a couple times. Before your jungler arrives, take the blunt of his abilities which means making him pop his barrels and eat the Orange. It will set him up to be killed by the gank. Tanking his abilities for the gank is only viable if you're not behind or too hurt so it's a bit situational.
He's not a huge harasser and typically just wants to farm. The issue is that Renekton wants to get ahead and roam. Not stand around and hit minions all day.”
“Gangplank is fairly annoying because he can cleanse your ultimate with his fruit so you'll want to save your ultimate until after he fruits, people say Gangplank is a hard counter to Urgot but he never usually kills me solo in this matchup he is just annoying and safe which makes it hard to get any type of lead, you can auto and use your W to clear his barrels quickly, early lane is also kind of hard so don't get chunked out to much by eating to many free Q's.”
“Gangplank is all about last hitting his barrels, so try to get comfortable with preventing him, by last hitting them first. Gangplank can (W) cleanse our (Q), so try not to rely on using it to counter him, we can't (Q) his (Q). Barrels are priority focus because of their 40% Armor Reduction that they ignore especially late game, be aware of him past level 13 on that aspect. Regardless of what some people may say to you, getting in close to pop his first or second barrel before he sets it to chain into his combo is extremely important. If you can't last hit them, you'll always have problems dealing with this match-up. Grasp of the Undying is a mandatory rune into him to survive his poke and sustain by matching it with your own. ”
“TL;DR - DIFFICULT MATCHUP. TREAT HIM LIKE A RANGED LANER. DON’T EAT TOO MANY OF HIS QS. AUTO+W TO KILL BARRELS. GET STEELCAPS ASAP. DON’T EAT BARRELS FOR FREE. ITS OKAY TO GIVE UP MINIONS. YOU BEAT HIM IN ALL INS DONT TAKE UNNECESSARY DAMAGE. TAKE ATTACK SPEED SO YOU CAN AUTO THE BARRELS FASTER THAN HIM. HE IS VERY WEAK VS GANKS SO TRY TO WORK WITH YOUR JUNGLER. PHASE RUSH IS GOOD BUT CONQUEROR HELPS IN ALL INS IF YOU AREN’T HIGH HP. TRY TO PING YOUR TEAM WHEN GP HAS HIS ULTIMATE UP.
A good Gangplank with Grasp is going to be impossible to beat as you can’t do much vs his constant Q spam. Not to mention how he gets the movespeed to kite you with his passive+barrels. Grasp also makes him quite tanky which makes him difficult to kill in an all in when you don’t have full health which is how you are going to be in most poke matchups. Doran’s Shield + Second Wind is a GREAT idea. Sorcery is only good if you are gonna snowball and kill him early. Treat him as you would any other ranged matchup. Let him push up and then run him down with Ghost. It helps to have Phase Rush sometimes as it lets you to keep chasing him through his barrels but sometimes, Conqueror allows you to have the damage to actually beat him. Vs Gangplank, having high attack speed is mandatory as without it, you will not be able to reliably hit his barrels before he does. And doing this is very important as Barrels are his main source of damage once he gets his items. You can try to auto+W to kill a barrel instantly. Catching him this way is easier thanks to Stridebreaker but the difficult part is surviving until you get it. You can bait him into exploding a barrel for free by juking in and out of it sometimes. A good Gangplank won’t be allowing you to touch the wave so give up minions if you have to. Your HP is more important than CS. Ping your team like crazy when you hit level 6 as GP can use his ult anywhere on the map. You can try to fight him to make sure he uses it in lane or just keep pressuring. But this way, you will be leaving yourself open to a gank so make sure you have at the very least a general idea of where the enemy Jungler is. On the bright side, if you kill Gangplank once, you snowball super hard on him and can kill him over and over again as long as you don’t play like an idiot. The worst part about playing vs Gangplank is that he can CS from a very long distance with his barrels which makes it difficult to freeze a lane against him.”
“This is an iffy matchup and you might want to take Grasp runes. You can also take corrupting potions or dorans shield. His early game Q pokes with his grasp will hurt bad so you have to play around this. The only trades against him will be when you all in him with your full combo. Try to riposte barrels/ grasp Q/ passive burn, as these are the majority of his damage. If you use E to slow, wait for him to use an orange before riposte, and vice versa to make sure you keep him locked down.”
“Easy after 6. Before 6, poke and go for an all in if he is close enough to your turret.
Avoid his Q poke from lvl 2-5.”
“Gangplank is not a threat in lane but he will outscale you. He will likely take Kleptomancy against you and spam his Q's to gain gold. He will take minion aggro when he Q's you so if you can slow him with E or Q while he is tanking minions you will easily win a trade. If his orange is on cooldown he is easy to lockdown with CC and kill, especially with a jungler. I like to take Comet and max E against gp to poke him down hard and punish him when he tries to Q you.”