“He can avoid your spells easily and he pushes the lane much faster pre-6, meaning you'll be farming under turret, which is very challenging for Anivia. He can easily farm though, being an ADC and all. Try to dodge his rockets as they hurt. You outscale him late game so hang in there.”
“Mostly this lane is a farm fest, Corki is too tanky to kill - and most of them buy Hexdrinker early anyway. I'll just be careful to ping my teammates when I know he has package up (and keep in mind he has another cast of W after using said package).”
“Corki does damage after getting Sheen and Phage, but is fairly squishy. Unfortunately you almost never get too many kills in this lane because he takes defensive summoners and has an escape in his kit, take Grasp or Fleet, trade when he uses his abilities on farm and farm safely.”
“The conqueror page is viable here because corki is useless early game so he won't be able to punish you either. You should have control over this lane after you base and have berserkers. ”
“Corrupting because most Corki players will go for TP and sustain runes. Try to kill them before they finish their core items (TRIFORCE+IE). Be careful of the package when roaming and also when fighting on lane. That thing deals way more damage than you'd expect if you are not experienced with it. Stay out of the Package-burn-zone.
Go for Dematerializer and push waves and go bot OR try to kill him with a full combo and ignite but keep in mind that he can always use W to jump away. You shouldn't have problems in lane because his kill power is very low early on. Do not get greedy and do smart trades, and maybe get a kill early if your jungler ganks and corki uses his W (or trick him to use his W and THEN your jungler ganks). W is very expensive for him so it will drain his mana resources quickly.
His ROAM power equals yours but his push power is weaker, his ROAMING also is predictable due to the sound the package makes when it is picked. It is sort of a roaming matchup in which you have early-mid game advantage and he has mid-late game advantage depending on how the game goes. Good Corki players might carry later on so try to target them down if needed.”
“You won't really kill each other in the laning phase. Corki wants to buy his trinity force first, so this just becomes a farm lane. You have the better waveclear, so shove him in to establish lane dominance. ”
“Late game scaling ADC. He has zero kill pressure but he's also super safe in lane so you can't kill him either. This is just a farm lane where you both can scale for free. ”
“Just like you, he has rather high mana costs and cooldowns. If he ever uses his W for no reason during the laning phase, run him down with ult. Try to coordinate with your jungler to abuse him early and punish him for picking Corki outside of proplay. He will, however, outscale you, so be aware that you're on a timer.”
“Corki needs to have continuous fights to win trades. If you can land the charm on him you will chunk him severely and have the movement speed to run out of his E. His low hp and predictable gap close leaves you able to out maneuver him and out damage him. Use this to ur advantage especially after 6. ”
“Farming lane. You won't kill each other so just farm for your powerspikes, and look for roams around the map. Respect his damage when he gets trinity force as he gets a massive powerspike at that point. ”