Ranked # out of 39 in SupportDiscover all Support champions who counter Seraphine. Use our statistics and learn how to counter Seraphine in League of Legends and win in Champion Select! Seraphine Data for all roles taken from 107,4833042,26923,57080,388952 matches.
Remmacs1 says “Pretty brutal match up for Aphelios, a kiting, CC, AP champion that is also extremely good at teamfighting. I recommend shoving her under tower and then faking a recall to cheese her from one of the lane bushes to take control of the game.”
A_Drunk_Carry says “Another pain of a matchup. Mages in the bot lane, I swear. Seraphine has come into HUGE favor in Season 11, with a current winrate of 56% in Plat+ on Patch 11.2. She has great waveclear, a heal and shield, relatively easy to land CC, and her ult ruins yours. ”
A_Drunk_Carry says “This champ can go to hell. She can farm and poke safely with Q while hiding behind minions, she has sustain and a shield, and a root if you ever try to E aggressively. I really, really, REALLY hate Seraphine bot. Once she's 6 her extended ult range off hitting your support makes fighting even worse. ”
Boast says “Seraphine is really annoying for Jhin due to her range and her ability to farm safely. She can always take advantageous trades because of her kit and it can be annoying to even it out.”
banewastaken says “Seraphine outranges you and will sustain her team through your poke. Extremely rough and try to avoid as she is OP at the moment of writing this guide anyways.”
EvoNinja7 says “She has a good amount of poke, but she's no lux. You can bully her easily although her healing is quite potent. Wait for her to use her healing abilities before you engage. Her ultimate is very scary if you get hit, so try to dodge it beforehand to prevent getting charmed.”
SkittleBtw says “Don't know not played against it but I'm pretty sure she's able to be played mid with no issues so if she's playing as the enemy support, you're probably going to have some issues. It's a Disney character, they're all broken.”
pandorelol says “More range than you, more damage, more movespeed, heavy cc. Time her cd and go ham when she's out of them. Avoid getting poked, play outside her range and focus cs.”
+ Show More+ Show More+ Show More+ Show More+ Show More
Tips Against Seraphine in Middle Lane Tips Provided by MOBAFire Guide Authors
XayLies says “You can Wind Wall her kit and reach to her with no problems if she's solo. The more allies around her, the more damage, range and heals she get.”
LunarVortex says “Seraphine's laning phase is very weak. A bit like Morgana, except her waveclear is worse. However, just like you, she will start shining in skirmishes and teamfights. Coordinate ganks with your jungler to abuse her lack of mobility.”
Avucado says “Start E and look to chunk her to around 25% early, if you can't then start q and hook her. She will have to use all pots if you pull it off and then you can hook-> e to bring her back to low health. Flash e + q to confirm the kill and snowball the lane. Serpents Fang can be good since Seraphine provides a ton of shielding. Later on she makes it very hard to kill other enemies so focus her.”
Curt Mcbeltpants says “Every time I see seraphine mid she's out of mana after 4 min of laning. Very similar to Lux the only problem is she heals and outsustains you.”
iZianni says “Zzzzzzzzzzzzzzzzzzzzz
Snoozefest, Seraphine favored because she's rewarded for doing nothing by pressing R in the mid game. You can't punish her due to range and you can't roam because she has equal wave clear. You still have priority though because your champ is more useful early game.
She's better utility than us, so team dependent.”
Katawina52 says “Can treat her like other poke champs. She can be oppressive to new players that struggle with dodging and CD management. If you struggle with this, take DShield and second wind. Mind her stun and Q, which she can easily hit through minionwaves, much like neeko. Much like other poke champs, as the two of you get items and levels you will begin to outdamage her and build a lead if you haven't already. Also all ins should be easily winnable so look for those only if you're healthy enough (didn't get poked out hard)”
IkorasBadIdea says “She slows, roots, heals, and charms. In battles Karma wants to be moving around as much as possible while getting pokes out. However Seraphine can really hurt you by canceling your E speed with her slow or root. She can also really mess you up with R charm where you are most vunerable. You have to keep an eye on her when fighting otherwise she wil turn the fight upside down on you.”
Coldsong says “Seraphine is similar to Lux in the sense to where she can shield your damage and she has really strong poke. I would try to bait out her echoed E before going in, and dodge her R at all costs. Serpent's Fang is excellent into her.”
Coldsong says “Seraphine is similar to Lux in the sense to where she can shield your damage and she has really strong poke. I would try to bait out her echoed E before going in, and dodge her R at all costs.”
mrsuits says “Dodge. If the enemy seraphine is good you cant lane vs her. Disgusting wave clear that neutralize you. If her team is even going into mid-late game her ult wins every fight.”
KataTocDo says “Dodge her Q and E. You should be able to kill her easily pre-6. Post - 6, it is a bit tricky, but you should be fine.
Runes: Elec. - Prec.
Starting Items: D Shield or Dark Seal”
BloxNaderYT says “Seraphine can safely farm with her Q and E, and can slow/ root Sett with her E too. She can also utilise her W to space better against Sett and to evade ganks. By building MoonStaff which is Moonstone Renewer and Staff of flowing water into more support items, Seraphine can even sacrifice some last hits if her wave state is in a bad position and wait for her jungler to shove the wave for her. Evene if she loses CS and exp to her jungler or a freeze, she operates on such a lower economy, needing lesser gold for her items and scaling way better than Sett in the later stages of the game. Seraphine's W can also negate so much of Sett's AOE ultimate and W in the late game while providing her teammates with movement speed to kite out Sett.”
Elite500 says “Don't get hit by 2 of those wave things, she shouldn't have enough mana to kill you early if you go dring, just try survive it till then and shit on her when she inevitably goes oom, after first back it's ez anyways”
DarDarThePenguin says “Seraphine cannot poke you out of lane easily and is very squishy. One combo on her at level 6 or beyond kills her. She can poke you out so don't be too aggressive. Take the Fleet page and MR.”
wildersovereign says “She's honestly just a worse version of you in mid lane. Marginally better early laning phase, worse waveclear, WAY worse damage, and even arguably worse teamfight potential depending on the game since she deals so little damage. Shield your carries from her ultimate in teamfights and stomp her in lane. If she roots you, root her back and deal twice as much damage as she does because she is a bad mid laner.”
invalidd says “this little worm from hell ain't as scary early on so you can look to trade with her in the first levels and her spells are really easy
to dodge with your E, remember that her enhanced W will heal her and her teammates so beware before executing. Easy to setup ganks on.”
Kirito OTP Xerath says “Tiene bastante daño con su kit, pero en general, si logramos predecir sus ataques, le ganaremos fácilmente, además, ella gasta demasiado mana mientras nosotros tenemos nuestra pasiva.”
PASS10NE says “Seraphine's kit is basically a mid lane Sona. Just be careful because her range is really long when used right. You can go Serpent's Fang if her shields are bugging you.”
TheHostileCat says “She sings but you can buy earplugs.
Dodge everything and you can cs freely. She's a little better for her ult and that's it. Not a threat in the slightest. ”
Dr Eggmund says “Has annoying Poke, check on her 2nd bar which shows whether she can chuck out a double ability or not. When this bar is full, be cautious with your next move. Her biggest strength is pushing lanes in and roaming, so farm up, use missing pings and outscale”
Chili Dog says “Don't get hit by 2 of those wave things, she shouldn't have enough mana to kill you early if you go D-ring, just try survive it till then and shit on her when she inevitably goes oom, after first back it's ez anyways. Phase Rush recommended but both runes are viable.”
vCraze says “Seraphine should not be a hard matchup, you have the range advantage but she does have more pressure early. Poke when manaflow and comet are up otherwise concentrate on farming and don't allow her to get free damage on you. Once you have Ludens you can poke her out with ease. Watch out for her ult with the extended range on her teammates or yours as this should be her early way to get onto you.”
OxiteoMyst says “You don't really see her mid but movement speed counters all her attacks. THey're all easily dodgeable if you just move out the way. She isn't a tiny threat because of her ability to beef her team up and if you do get hit, you'll probably die in teamfights. ”
Ambience14 says “Though I obviously have very limited experience with this matchup, it seems to be pretty easy so far. Seraphine should never be able to kill you. The only annoying part is her CC, especially her ult, and the fact that she's one of the few mid laners who can actually match your sustain. Don't get poked down, build Spirit Visage, and run her down once she overextends and misses E.”
CounterStats provides valuable counter picking insights for League of Legends players. Play smart with our LoL champion counters. See All LoL Champion Counters.