Bottom Lane 51.63% Win Rate82% Pick RateZiggs Bottom Lane Counters: 31 counter champions
Counter RatingCounter rating is an expression of how strong or weak a counter is based on win rate, kills, and deaths, as well as early laning advantages or disadvantages. A higher number means an easier laning phase against that champion.
Counter RatingCounter rating is an expression of how strong or weak a counter is based on win rate, kills, and deaths, as well as early laning advantages or disadvantages. A higher number means an easier laning phase against that champion.
Tips Against Ziggs in Adc Lane Tips Provided by MOBAFire Guide Authors
Boalq says “So I use ziggs as to represent all mages -> Ezreal counters mages really really well, so you basically play lvl 1 agressive long trades, zone them off the minions and get lvl 2 first and chunked them even more.”
Lukkymintt says “Ziggs plays entirely through his spammable Q with far too much range for you to fight back, on top of having insane zone control from his E and insane disengage in his W. There is little chance of winning this lane if you don't have a hook support such as Blitzcrank.”
Exilepathy says “His Poke Is wow...If You Can Somehow Dodge His Poke That Would Be Great. If He Isn't Fed You Should Be Able To Win lvl 6 If He Hasn't Gotten A Elimination Before That.”
VisionsOfV says “Ziggs really just farms and if you get close, satchels you away. HOWEVER, if you can Wind Wall his satchel (read his animation) then you can kill him relatively easily. ”
ObiW says “Ziggs is a high-pressure artillery matchup that forces Smolder into a constant dodging game due to his relentless long-range Q (Bouncing Bomb) poke. While he doesn’t have the point-and-click assassination threat of a Fizz, his superior waveclear and E (Hexplosive Minefield) zoning can trap you under your turret, limiting your opportunities to trade or stack efficiently. You must stay highly mobile and use your E (Flap, Flap, Flap) strategically to navigate through his mines or escape the center of his R (Mega Inferno Bomb). The key is to survive his early-game bombardment and prevent him from executing your turret with his W (Satchel Charge); if you sustain through the poke and reach 225 stacks, your guaranteed true damage burn will eventually outshine his skillshot-dependent artillery in late-game teamfights.”
2saif4u says “Outpushes you even if you use abilities to clear waves. May have to buy refillable early and rush swifties to help dodge skillshots. Do your best to push back. he wants you stuck under your turret. position diagonally to him. patience wins.”
rowzkit says “Ziggs is similar to Caitlyn, avoid being bullied by conceding a little CS if necessary, and all in when you have your abilities up. Try to avoid standing near the minions as he can use them to land guaranteed Q's.”
natok says “I mentaly cant play the game when he just clears wave and spam pokes me at the same time and if i dont dodge atleast one ability then i might be aswell dead.”
aphelioswife says “O Ziggs possui muito dano e alcance, dificultando seu farm em algumas waves e causando poke mesmo debaixo da torre. Além disso, se você avançar sobre ele, ele pode empurrar você com a bomba. Por isso, peça ao seu suporte por engaje ou sustain, e espere ele gastar suas habilidades antes de trocar com ele.”
BK-2O1 says “Ziggs is bothersome but not impossible to win against. His game plan will be to keep you chunked on lane as his volatility is an all in. Be aware of those Q's. If you manage to keep high health and decide to all in you should be aware of his W that could disengage the fight, However once his W is dodged/missed he is done for. You out damage him up close and in the mid game also. You've got the tools to dodge his abilities as well. You must avoid being pushed under tower as that is the best place for his game plan due to having limited area to dodge and choke points. Even lane here means you keep your relevance but you do not out scale him. However you should avoid hard losing lane at all cost as his snowball can be insane. Late game he can one shot if you don't pay attention. However his weakness remains the same, it'd be easier after lane to do so with your ult, however after that you've got his W to dodge for the kill to be secured.”
inFinem says “Heavy poke makes farming hard and forces early recall cycles. Push the wave as much as possible so he spends spells on the wave instead of poking.”
camper1129 says “Ziggs — outrange/destroys wave, can match poke and sieging
Best Counter Tactic:
Pick safe supports, freeze near tower, or swap lanes/call jungle for help—don’t play perma shoved if you’re facing hard-engage duo.”
Wunonn says “Annoying matchup more than anything. twitch beats at mostly all stages of game but his W makes it impossbile to stick on him. Play around his CDs and try to get angles when doesnt expect it. Horrible laning phase dont get chunked out. PTA”
BrunkageManden says “Like other mages he is somewhat mobile. You can block everything with windwall except his R.
His W can save him from early all ins where, if placed right sends Yasuo back. Should be an easy lane to win”
Zekeriya says “Annoying with his poke, wave clear and self peel. if you get to him you can easily kill him. Your teamfights are way better. The biggest problem is to not get poked/ not int in lane stay safe give up cs and try to get as much xp as possible ”
Shindeiruwu says “you win hard before he has first back and buys any ap items. Then you better dodge every ability or he will just one shot you. Make sure not to leave him alone in side lanes as he will execute all your turrets :C”
rowzkit says “He outranges you (and every other ADC) by a lot, so fighting is often not possible. Try your best to avoid his Q's as they're the main source of his damage. Avoid trading unless it's an all in, as there is close to no chance you'll be able to outtrade him (if you can even reach him in the first place), and ensure that you have your E or Flash to disengage.”
Kociokwik says “You can never engage on him
Ziggs always gets prio, he also scales well
Ziggs always takes tp so you can match it or take exhoust and look for kill angle with slow if he wastes his W
If wave is pushing towards him you can stay in it and bait his spells so it will bounce to you.”
Foxirion says “Ziggs' AoE damage and zoning potential can complement Kog'Maw's sustained damage output. Ziggs' ability to control space, provide poke, and burst down targets can create opportunities for Kog'Maw to deal damage.”
rowzkit says “The Ziggs vs Smolder matchup is challenging for Smolder, especially in the early game, because Ziggs has longer range, strong waveclear, and heavy poke damage, which can make it difficult for Smolder to farm and safely stack his Q. Ziggs can constantly shove the wave with Bouncing Bombs (Q) and Satchel Charge (W), forcing Smolder under tower where it’s harder to stack and easier to miss CS. His poke also makes extended trades difficult since Smolder lacks early sustain and has a shorter effective range. However, the matchup can be won as Smolder by playing safe early, focusing on efficient farming and stacking, and avoiding unnecessary trades. Take Fleet Footwork for sustain and Doran’s Blade for early durability. Position behind minions to dodge Ziggs Qs and look for small poke windows with your Q when he uses his abilities to shove. Once you hit level 6+ and have some items (like Essence Reaver or Shojin), you can start punishing Ziggs for his immobility—especially if he wastes his Satchel defensively. Smolder scales much harder into the mid and late game, so the key is to survive early, avoid dying, and reach your power spikes, where you can burst Ziggs or dive onto him with your R and high Q damage.”
afr0rk says “It's a matter of who can dodge more skillshots. Don't stand in the wave so he has to choose between pushing and poking. NEVER leash, try to push as hard as you can and get Priority. ”
loaderdragon15 says “Ziggs is one of the worst champs to play Ezreal into, he can burst you before you can burst him. The long range provided by his spammable Q makes it almost impossible to reach.”
Vapora Dark says “Ziggs plays entirely through his spammable Q with far too much range for you to fight back, on top of having insane zone control from his E and insane disengage in his W. There is little chance of winning this lane if you don't have a hook support such as Blitzcrank.”
mcdnldsmngrxdd says “another artillery mage, 1 of draven's hardest matchups, sit back and try your best to live laning, look for all-ins only. Make sure his blast-charge (knock-up) is down before you decide whether you want to flash for him or not. If he's low enough to 1 auto go for it, if not you're better off just hoping he walks back in and makes the same mistake. Vamp scepter early into this is a must if you have 0 lane agency, if you can't find an opening just bite the bullet and buy it, it'll save you a headache.”
the hood says “Can refuse to lane vs you and force u to just farm either getting pushed in or him pushing. Try to push him in and try avoid letting him push since he can take turrets really fast. Try to find allin windows when his W is on CD.”
DreamOfValhalla says “Annoying to deal with btu shouldn't be much proiblem. If you dodge his W and Q you can all In him(with a good engage support).Try to bait his Q in lane ”
Hidden Ghoster says “Don't let Ziggs land his poke on you because you will get punished in lane severely. You win this matchup but avoid unnecessary poke. ”
Lachoni1 says “Ziggs will want to afk farm and take towers. If you have engage you can look to kill him but if your support goes for an enchanter you will not be very happy in lane.”
slendoooo says “Ziggs is the hardest Mage matchup for Draven on bot, besides his insane scaling and pushing capability he's often really annoying and can easily win short trades vs you by using his Q, W and Passive Damage.
He also can use his E to de-engage on you and make you miss axes.
To counter all this always look for a fake engage first so he ends up wasting his E, then follow up with your real engage to kill him.
A video example of Ziggs-Draven
Matchup:
(To be made)”
KnobHobbler says “Play out of wave and you will be fine.
Take sustain runes with ghost.
You win the 1v1 so hard.
Keep constant pressure on him so he doesn't get a gazillion towers.”
DixonTheGuideMaker says “Beware of roaming when Ziggs in lane as he has good wave clear and can easily take your tower while you’re gone. Kill him and then roam when he’s off the map. Ziggs’ main poke tool in lane is his Bouncing Bomb(Q). This skill has a short cooldown and does a decent amount of AOE damage. Do not stand in the minion wave to avoid taking free damage. Zigg’s will be looking to constantly poke and push the minion wave so he can get an early tower with his Satchel Charge(W). Try to match his wave clear so he is unable to push you into Tower and take it easily.”
DixonTheGuideMaker says “Beware of roaming when Ziggs in lane as he has good wave clear and can easily take your tower while you’re gone. Kill him and then roam when he’s off the map. Ziggs’ main poke tool in lane is his Bouncing Bomb(Q). This skill has a short cooldown and does a decent amount of AOE damage. Do not stand in the minion wave to avoid taking free damage. Zigg’s will be looking to constantly poke and push the minion wave so he can get an early tower with his Satchel Charge(W). Try to match his wave clear so he is unable to push you into Tower and take it easily.”
m1NEEX says “From AP Mages on bot Ziggs is probably easiest for Jinx, since he lacks burst and his poke can be dodged easily and you outscale him. You can try to all in him but it's not easy thanks to his W. You outscale him hard, so no need to force any fights that aren't worth it.”
Kitqsune says “You'll need shield, bone plating, and second wind in my opinion. His poke is heavy and you won't be able to get on him much due to his w. Just be safe.”
Warui430 says “Ziggs is playable against but only because of supports.
The best thing to do into Ziggs is play slow and safe until he uses his W and his E.”
2saif4u says “You win it hard early but he outscales you. Play around his W cooldown as, when that is down, that is your chance to engage. He turbo pushes all day you may need to rush vamp scep”
TangsterinE says “Has higher burst but lacks the traditional "consistant damage" that traditional ADCs have. Still, a tough matchup because of how busted APCs are in current meta.”
wardinbush says “Just like other ap botlaners, just annoying. his w can mess with your stacks and the location where your q is gonna land makes it easier to land his.”
Valhalla Coach says “If he has to recall before he has Lost Chapter his game becomes much harder. He will perma push you under tower leaving him very weak to ganks, if he doesn't get a lead you'll be more useful later in the game. Matchup can be very hard or just annoying depending on supports”
ASneakySausage says “Threat level somewhere in between 3 and 4. He outranges with his Q, but if you can dodge and get up close, there isn't much he can do.”
IKeepItTaco says “◉ Ziggs would be the #1 most popular botlane mage in the meta and his only goal is to poke and bully you out of lane so he can take all of your towers and win the game
◉ He will try to poke you with [[Bouncing Bomb]] when you walk near the minion wave so be sure to have some space so it becomes very hard for him to hit you. If you hug a minion then he’ll just hit the minion and the splash damage will hit you so keep that in mind.
◉ His setup against you since you’re immobile will be [[Satchel Charge]] into [[Hexplosive Minefield]]. He can knock you up in the air for a bit and chooses from which angle this will happen so keep that in mind since [[Ziggs]] players love to use [[Satchel Charge]] to push you back into his support and kill you!
◉ Win condition: Do your best to not get poked early. You want to farm up till you can get [[Noonquiver]] in your first recall since after that you’ll have enough damage to permanently push the waves back into [[Ziggs]] and keep him away from taking your tower!!!!
”
I Am Not u says “I hate APCs with a passion. But Ziggs is a massive letdown. Ziggs can poke you, but what can he do when you jump on him? He can use his satchel charge, sure, but then what? Just walk in a different direction that where his Q is coming from and don't walk into the minefield. Build a Wit's End if you're not to confident.”
Vixylafoen says “Annoying and strong. Long range, tons of mana, hard hitting poke, and high pushing power. Put him behind early or he'll be doing a ton.”
Coldsong says “Similar to Syndra, Ziggs is super annoying to face as Samira. He outranges you by far with his Q poke and his disengage with his W is amazing. His Satchel Toss and passive allow him to push towers very quickly, and his ultimate can easily finish you off. I would get a lot of early magic resist and try to W his W since the knockback can be annoying.”
Doody_tco says “He will deal damage with his abilites and poke Miss Fortune to death, even when trying to escape his abilities and reach closer to him, he can escape and save himself”
163 Keldaaas says “Da du keine Möglichkeit hast, Antiheal zu bauen, und Ziggs dich permanent einpusht, kannst du die Lane nicht spielen wie du es solltest und wirst auf kurz oder lang outscaled.”
Rihh says “Support dependant. Ziggs can provide very strong poke and be a general nuisance in lane but shouldn't be able to kill you as long as you have hands. It is very likely though that, unless he has a weak support, he will take your tower and scale faster than you thanks to tower plating. Be aware of this and you should be fine.”
Chaeha says “Ziggs greatly outranges Kai'Sa, but not as hard as the other ap bot laners as it's easier to dodge these skillshots in my opinion. However, it might be necessary to take Magic Resist runes against ziggs bot.”
yers says “Spammy artillery mage, but his abilities are relatively easy to avoid. Going off of a long range E stun will greatly help you set up a combo.”
HyroPyro says “Ziggs has long range poke and excellent waveclear. He can poke you under turret and escape ganks easily with his Satchel Charge (W). This matchup is highly support dependant in order to gain lane priority.”
im_zeno says “Ziggs is currently the best bot lane in my opinion, but Yasuo counters him same with mid. Play safe till lvl 2-3 depending on your support, don't get poked too hard, dodge his Q without getting close to the minion wave, wind wall to deny his escape with his satchel, E out of the middle of his ult to avoid the max damage, E out of his bombs.”
Elresser says “Has poke from a big range and has safety with his W. Play safe with your W healing until level 3, and try to look for all ins with your support. You can win all ins with your ult.”
Alvatorz says “I. HATE. THIS. CHAMP.
Seriously, he was already good in botlane without the recent buffs but now with the AP on his Qs and the speed of his R, he's a real problem for every botlaners, especially Aphelios. Ban him. BAN HIM.”
DoublefeedOP says “Ziggs isn't a threat at all, his only threat is his amazing waveclear. He's pretty much going to be matching you and you'll outscale him later because you're playing an ADC. Use your mid-game powerspike to edge your lead over him and win the game!”
DoublefeedOP says “He will output a ton of pressure permapushing the wave, there isn't much you can do so just take it and hope your jungler comes. Since he outranges you, you can try a cheeky flash E into a wall for an engage.”
DoublefeedOP says “If you all in him, he can just W beneath himself and make your trades worthless. Be very careful when you go in and only go in if you have him CC'd or can dodge his abilities.”
Shouryuu Reppa says “Eto buwisit talaga 'to kapag 'to yung ginamit na support ng kalaban, ang hirap makalapit, chachane-chane-in ka lang ng skill nya, lakas pa bumawas..”
NMFO says “Ziggs can zone you out with his bouncing bomb very well, and his trap bombs can be placed in ways that make it difficult to find angles from. ”
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