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Galio Counter Stats

Galio Counters
Discover all champions who counter Galio. Use our statistics and learn how to counter Galio in League of Legends and win in Champion Select!
993 Tips for countering Galio below

Mid Lane
52.56% Win Rate82% Pick Rate Galio Mid Lane Counters: 39 counter champions

Counter Rating Counter rating is an expression of how strong or weak a counter is based on win rate, kills, and deaths, as well as early laning advantages or disadvantages. A higher number means an easier laning phase against that champion.
Counter Rating Counter rating is an expression of how strong or weak a counter is based on win rate, kills, and deaths, as well as early laning advantages or disadvantages. A higher number means an easier laning phase against that champion.

Tips Against Galio in Mid Lane Tips Provided by MOBAFire Guide Authors

GreenReapers says “First strike or conqueror. He really only is a threat early, when his damage is greater than your's while aftershock keeps him safe. If you poke him enough while staying safe you can easily beat him after you get eclipse. Play around his CC spells, as they can lead to him chunking you, so try to dodge them with you shadows as well as possible.”
In depth Zed Guide [14.13] by GreenReapers | Zed Player
Viktorias Secret says “You don't do damage. And if by any chance you wanted to last hit creeps, you'll be at combo range from him, and you won't do damage. Very very hard match up, he can easily use your bad range and waveclear early to get advantage. Can protect allies from your damages, has a lot of CC and you're immobile mage.....”
Viktor Guide 14.12 by Viktorias Secret | Viktor Player
Kazari says “タンクビルドをされると硬すぎて困る。なのにタウントで向こうは殺してくるからズルい。グローバルULTが有るので機動力でも勝てない。 が、実はヘイルブレードと王剣を積めばしゃぶれる。カウンターのつもりで出してきた相手には目に物見せてあげよう。”
Faz18835 says “If you get too close he will all in and win the trade early (level 2+) unless you can double Q and run away.”
It is Time to Climb by Faz18835 | Zilean Player
ic3e says “You counter him with the build, don't 1v1 him though and just roam. Force skirmishes and fights to kill him using resets. Never focus him in fights, go oneshot the carries first.”
sick204 says “Respect Galio's tankiness and crowd control potential with his abilities, especially his W and R. Use Yasuo's E to dodge Galio's abilities and minimize damage taken. Be cautious of Galio's roaming potential with his ultimate,, as he can quickly impact other lanes and turn the tide of fights. Utilize W to block Galio's Q and E in trades and team fights to reduce his damage output and engage potential. Engage on Galio when his abilities are on cooldown or when he's low on mana, as he can be vulnerable during these times. Consider building items like Mercury's Treads or Wit's End to mitigate Galio's crowd control and magic damage.”
14.10 YASUO BUILD MID by sick204 | Yasuo Player
SkandalloTV says “It depends if he goes tank or AP. If he goes tank and your team already has AP damage, go AD Irelia. It will be better. However, if your team needs AP damage, go for the long-range build and keep your distance. If he builds full AP, great, you'll be able to kill him way easier.”
otaliz says “The laning phase against him is easy, poke him when you can, especially pre-level 3. Always try to dodge his E and Q. Push the wave and force him to stay under his turret. He can follow your roam with his ultimate, so be aware of that. If you don't force him to decide between wave and roam, this will be a free game for him if he plays correctly.”
michaliis says “Go Dorans Blade. Skill Match up. Annyoing Q but its really okay. Try to trade and all in him.”
The Ultimate MID Yone Guide (S14) by michaliis | Yone Player
Laimaudeja says “[I would use the Summon Aery page in this lane, and start Doran's Ring.] Modern Galio builds are pretty burst damage heavy and his tankiness mostly stems from runes instead of itemisation, meaning you should be able to poke him down during laning quite easily. Keep some distance while his dash is available (11 second cooldown) and poke him as much as you can, as the Magic Shield only renews itself after not taking damage for 12-8 seconds. Do your best to use Satchel to disengage as soon as possible when he dashes towards you, as the duration of his Taunt depends on how long he is able to charge it.”
A Comprehensive Ziggs Primer by Laimaudeja | Ziggs Player
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