“You completely counter Urgot's ability to spam his indefinite late game (W) toggle. The second you get caught out by his (Q) slow, he will follow up with a dash forward, to attempt to flip you. If you are unfortunate enough to get hit by the flip, you should then prioritize immediately blinding him the second you land or while you are airborne with a level 3 (Q). While you are in this position you have a very little amount of time to react, but ultimately you just want to focus on activating your (W) and getting away as fast as possible while sidestepping his (R) as you won't escape is Frozen Mallet and Black Cleaver item synergy once you're trapped in his slow / MS channel.
TL;DR - EASY MATCHUP. BEAT HIM PRE-6. CONQUEROR/AFTERSHOCK WORK WELL. TRY TO CANCEL HIS DASH WITH YOUR E. DON’T GET HIT BY R IF POSSIBLE. CAREFUL OF HIS JUNGLER.
Urgot’s only hope should be getting help from his jungler. Pre-6, he has zero kill potential on you so you should be looking to generate a lead at this point. Dshield and Dblade are both okay options, depending on whether you think you will take too much poke or not. But him poking you down should be no concern, as his AA range is quite low, allowing you to Q him easily. I’d recommend taking Conqueror into him but Aftershock will insta win you the lane. Urgot’s only way to beat you is to land all of his abilities on you, R you and then walk around you. If you flash his R, then he is essentially a free kill. If you time it correctly, you can use your E to cancel his dash. Be careful of the jungler as Urgot is quite good at setting up ganks. His ultimate also has a ridiculous slow which can make it difficult to fight him when it is up.”
“Your Empowered E destroys his shield so always maintain 50 Fury. Luckily, Urgot's shield was added to his E which means he will engage with it and doesn't have much to outplay your W with.
He does outscale you later on if you didn't settle your lead. Goredrinker and Black Cleaver are good items to go for. Black Cleaver first if he rushed armor. Punish him early and be very aware of his ult potential when staying at low HP. To counter his healing use ignite or an early Bramble Vest or Executioner's Calling.”
“Urgot is pretty strong against tanks. His trades early game (if he knows what he's doing), are very strong. If he E's towards you just try to get away and wait out his W, if his Q ever lands on your don't stand near him or his W will fire at you. A good way to counter him is to plan ahead and charge your Q in time to cancel his E dash, this can shutdown his combo pretty hard as Urgot usually plans his whole combo around his E, especially his ult. Urgot has very low mobility, so he is very vulnerable to ganks. Freezing is always a good strategy against low mobility opponents as it forces them to walk all the way up to your tower to CS.”
“Patience and farming lane. Pre-9, his W only lasts few seconds and its his primary damage. So, if he use his W, you can use your shield for invincibility and then engage. But watch out of his passive.”
“Urgot may be a big scary juggernaut, but his engage is predictable and the majority of his damage is in his shotgun knees passive, which relies on positioning. Thresh E is the master of displacement, so you can prevent him from ever getting at least half of his shotgun passives off, minimising Urgot's damage.
The ultimate from Urgot is of course, a huge threat. Avoid getting caught by his E at all times, particularly if you're low. A good Urgot can use their ult to slow you first, then engage to get you low enough just in time to execute you with the same ult. So long as you're careful and don't misstep, this is a cakewalk.”
“Start Dorans Shield. Q poke his vitals throughout lane, but make sure he uses his passive shots first. Riposte his E lunge (when you see a bubble shield around hip, parry). Avoid his Qs with your Q, or good movement and you should win early. You can also riposte his ult if need be. Lvl 9 Urgot has a strong power spike as he can toggle his W on and off. Urgot scales really well and will be an issue late game, so be careful in fighting him in the side lanes if you are not ahead. ”
“Can't run rings around him because he will bonk you loads with his SHOTGUN KNEES, he will normally wait for you to initiate so if you do throw your W on him beforehand just so he can't use his E. The only real way to win a 1 v 1 is to dodge his R, E, and Q. Really tricky lane to deal with, a lot of people pick Urgot to counter Singed.”
“If we fight Urgot with our ultimate on low health, he can get us into execute range and then we're just dead, and his shield mitigates a lot of our damage. ”
“Urgot is a tricky matchup but he should be doable. You win fights pre-6. It will be tricky if he lands everything on you but you should come out if you kite him properly. What I mean by this is that you have to walk around him and make sure that he does NOT hit you with all of his shotgun legs. Try your best to stay on one side of him. D.Shield, Second Wind and then just Seeker's Armguard should be enough. Try to get a lead but only go in for fights and trades when you have your abilities up. Level 6, the same concept applies. You stomp him in your ultimate BUT if he lands everything and has already poked you down, He will kill you with his R. You basically want to minimise his damage onto you if he lands his R. You HAVE to properly use your W as otherwise, you will be a free kill. He is as helpless as any other tank if you wait out his R though.”