“The changes to Mundo made his extremely weak to AP champions due to the rework of his old (E) MR scaling. Really the only thing needed to be taken into consideration while fighting a Mundo, is straight up his cleavers and his massive, massive sustain. He will spend quite a large amount of time keeping his distance and landing his cleavers to last hit. He will become a threat the moment he keeps landing cleavers on you since he can proceed to run you down. A more mobile and poke approach is more favorable. Each time he kills a minion with his (Q) it grants him half of the life cost spent. You can body block cannon minions to prevent him some gold. Watch his body language to avoid getting caught out with his allies gank.
Morellonomicon is mandatory.
“Take Conqueror. You can't ever kill him in lane unless he's as stupid as Mundo IRL, you can't pull him because of his passive and he runs away with his cleavers. Stand behind minions so he can't poke you out of lane. Try to get as much CS as possible.”
“Mundo is never a problem because his early game is just terrible in my opinion, consider buying an executioners calling in this matchup to make his healing even worse, you can usually kill this guy many times before he hits level 11 and that's when he becomes a decent tank where his ultimate actually heals something, look for all ins at level 6 once you have your ultimate as you should win them everytime since his abilities basically hurt him and you have consistent damage and his level one ultimate hardly heals anything especially if you have an executioners calling. Also block him from farming cannon minions by tanking his cleavers.”
“Riven's mobility nullifies Mundo's threat. Chip at him with short sharp trades and try to deny him farm by E'ing in the way of his cleavers when he goes to last hit. Look at buying early healing reduction.”
Extremely hard counter. I've been running PBE tests with this matchup and there's practically nothing you can do. His CC immunity forces very awkward counterplay requirements that he can easily abuse. His new ultimate at low health is too strong for even ignite to realistically hold back. Once the patch releases, this is sadly the only ban you should be making until he's nerfed.
If you for some reason want to fight this, then Bork first item is pretty much mandatory as it's the biggest counter item you can buy. Grievous is good but, it's not a tide turner since Mundo's ult speed allows him a ton of kite aided by Q.
He's weak pre six, but he quickly gets powerful even when behind.”
“Riposte his q into him to deny slow and damage and try to time your Qs to vitals with his Q to dodge his damage. Get executioners calling. When he ults, disengage and try to kill him after his ult. Try to win early game as he will be a pain to kill late game.”
“Enter when he is low on health and you will kill him with all skills.
Very important is anty-heal - Bramble Vest.”
“Start Cull into him so that you proc Cut Down every auto attack level 1 because his MAX hp with doran's is heavy.
Mundo isn't difficult if you play smart aggression.
First, hide behind minions so he can't cleaver you.
His cleavers are long range, but easy to side step with W harrier procs.
If he misses cleaver, HARD ENGAGE for a trade by vaulting him, combo, proc PTA, and DPS effectively with Q as well, then back off before his cleaver comes back.
By doing this, you legit get a free trade.
His R is 110 seconds cooldown, so your goal post 6 is just to get him low and bait his R, and I suggest not to fight him when his R is up unless he's really low WITH your ignite ticking on him.
When his R is down, you can kill him next time with ease.”
“You beat him level 1 with passive, level 2 and 3 too, you destroy him if you have bork”
“You out trade him at all points of the game. You will outburst him faster than he heals. If he walks up for any CS, your damage is too much for him to handle. ”