“Uncommon match-up, she is easy to bully, but DO WATCH OUT for her all-ins at level 6, they are really strong.”
“While weak pre-6, most Diana's can ignore this stage of the game just by taking Teleport and ignoring a lot of your damage with her W while also pushing at the same time. Her burst damage is insane even if she doesn't have one item completed, a Q on you is a very high chance of death. Extremely high damage combined with a shield that makes her hard to kill, you pretty much have to play at max range farming with Q's and making sure she doesn't roam. Not much of a problem in team fights if you have a team that peels her and you also have a Banshee's, but oh man is she annoying to lane against.”
“With new Diana rework Diana doesn't have the damage to kill you in lane early. Take magic resist runes into this and have ur Charm ready for when she is dashing. If so you should win the trades. Keep her pushed in and autoing her under turret. You can look for ulting out of her ult but it will barely not make it, so try to get a nice charm in if possible and ult out and you should be good. You need to watch out for when she is fed late game, may need to TECH in a negatron. Other than that its all up to the user in lane if she gets big enough. Id suggest getting jungler help but if it's too hard maybe looking to gank early could be better. It's not that the lane is unplayable its just hard to survive if she is too ahead.”
“Poke Diana as much as you can in lane, use your AA and/or (Q) whenever she comes up and tries to last hit a minion. By bullying her early in lane you can force her to have to last hit minions with her (Q) which will blow through her mana.
Try to keep your stun ready or almost ready (x3 stacks or so) at times that she might go for an all-in on you.
If you have your stun available, you should be able to burst her down and survive. If you don't have a stun, she will likely kill you. ”
“Diana is a bit of a nasty match up since she can deny your burst with her W. Try bait this out with your Q. At level 6 make sure she never gets a Q on you, otherwise she'll follow up with R and it's very hard to get away from her since she can also deny your W with her E. Look for open spaces when her W is on cooldown.”
“She's free pre 6 as she can't do anything. Diana players almost never take cleanse so you can call your jungler early on for a easy gank because she will most likely push the lane with her W. After 6 you should be careful and not stay within range of her Q ever. Getting boots early can help you dodge her abilities while kiting back and forth. You mainly want to shove her and then roam because you can't fight a diana after 6 unless she messes up. ”
“You're just a better version of Diana, which is also why she's never picked anymore. Just be careful of her burst and back off if you get hit by her Q when she's 6.
Push the waves and roam, her waveclear is bad compared to yours. ”
“Pre-6 she either plays passive or shoves with w. You can easily control the lane.
Post-6 be careful especially if it's the burst diana build. Getting a banshee's after ludens echo is great into Diana because she really struggles removing that shield.
Being immobile and melee makes her super vulnerable to ganks, so fi she starts w and constantly shoves the wave, call for your jungler and setup some free kills. ”
“Easy to gank, easy to punish early. But be carefull at 6 and make sure you dodge her Q. Once you do, you have about 5 sec of free harass. You can try to bait her into an all in and shuffle her into your tower. Play agrro pre6 and then play a bit more cautious and ask for ganks.
It's all about dodging her Q”
“Nightmare match-up! She has a shield, she get really tanky and once she hits level 6 you are in for a real tough time. You will have to dodge her (Q) during trades in order to negate some of her damage. Use your mobility to your advantage and try to out-roam her and get picks around the map. Farm as much as possible but be aware, this is a TOUGH match-up!”