“Not as scary as she looks. If you dodge her Q, she will fall back and wait for her cooldowns. If she decides to all-in instead, she will have wasted her ulti's reset (and potentially, her escape), so you can easily out-trade her. Never use your ulti before she uses her E though, and don't let her snowball because she won't need to cast ulti twice to destroy you.”
“Diana is a bit of a nasty match up since she can deny your burst with her W. Try bait this out with your Q. At level 6 make sure she never gets a Q on you, otherwise she'll follow up with R and it's very hard to get away from her since she can also deny your W with her E. Look for open spaces when her W is on cooldown.”
“I'll take as much advantage of my range as I can before 3 - trades are easy to win when she has no gap closer and her Q is easy to dodge, but after 3 I'll stay away. She usually rushes a pure AP item (ex: Rabadon) and has more damage than Lux - she's also unkillable unless I can proc a full combo with passives, but if I can do that it means I'm in range of her E and very much dead. Her E has a reset when she uses it on a target afflicted with her Q debuff, so she can Q a minion, E to it, E to me and pull me in with R if I'm not careful. She's not a huge problem in lane, but turns into a monster later on.”
“Hard to kite but once her shield is on cooldown you should look for trades with Grasp.”
“Just farm safe, really. Her potential to kill you is amazing, primarily if you hit E and use Passive. Rush Lost Chapter and then Stopwatch. Ask jungler ganks and good luck!”
“She is tanky with W shield and she also has a lot of burst that you won't be able to match early game. If you get hit by Q, then she will most likely engage onto you. Dodging her Q can be hard if you're not familiar with how it works. It travels in an arc so you can dodge it by moving towards Diana when she's using it. If she wastes her Q, then she can't do much until it's up again because her dash won't reset without it. Play around her Q and W cooldowns. If possible go for super short trades early with Q3 knock up and disengage before she's able to proc electrocute. You outscale her super hard after a few items so you can always play the farming game with full defensive runes if you normally struggle against her. Diana's biggest weakness is that once she engages, she has no way out again. ”
“MELEE = PUSH EARLY (LEVELS 1-2) - CARE FOR GANKS! (SPAM Q'S TILL 50-60% MANA).
Ring + 2 Pots if you want to try to go for the kills, Corrupting if you want just to spam ganks pre/post 6.
Killing a Diana is a bit difficult early on because she can just stay behind minions and use her shield when needed. Doing a full combo on her might get her to 20-30% hp but you will probably never one shot her unless you are very fed.
Her kill potential is enabled at level 3 but it's a bit hard for her to actually get the kill unless the Taliyah literally doesn't pay attention. After 6 just consider her a small time assassin and play accordingly.. Pick Ignite or Exaust for survivability and go for a Null Mantle early (some MR helps).”
“While weak pre-6, most Diana's can ignore this stage of the game just by taking Teleport and ignoring a lot of your damage with her W while also pushing at the same time. Her burst damage is insane even if she doesn't have one item completed, a Q on you is a very high chance of death. Extremely high damage combined with a shield that makes her hard to kill, you pretty much have to play at max range farming with Q's and making sure she doesn't roam. Not much of a problem in team fights if you have a team that peels her and you also have a Banshee's, but oh man is she annoying to lane against.”
“She's free pre 6 as she can't do anything. Diana players almost never take cleanse so you can call your jungler early on for a easy gank because she will most likely push the lane with her W. After 6 you should be careful and not stay within range of her Q ever. Getting boots early can help you dodge her abilities while kiting back and forth. You mainly want to shove her and then roam because you can't fight a diana after 6 unless she messes up. ”
“Pretty dangerous champ to play against after level 6. Would recommend getting of as many poke as possible as quickly as you can. If you Q - E then W make sure this is done as fast as you can since she can deny the W damage if your stun comes off. Stay away from her Q at level 6, since this will be her chance of getting onto you. Waveclear and roam if possible. ”