“(Always go conq vs diana) You can easly kill her before her first back so lvls 3-6 mostly, but this is the only window you have and if you didn't kill her before that she will just win every trade thanks to her tankiness. You can go Wits Endvs Diana to survive WAY easier, however I would only recommend taking it if the enemy jungler is AP as well. If you look to kill her before her back make sure to E in when she uses her Q to dodge and prevent her double E. This should almost always win the trade and you can of course use this trick after her first back, but she will likely win with R and her raw tankiness. Else just wait for 2v2/3v3/4v4 fights or your bork and you can be stronger than her (better go 0-0 than risk 1v1 if u think u cant)”
“Pretty easy matchup since Diana really isn't a champion untill lvl 6. Windwall the Q so she can't resit her ult. Can get an early hexdrinker or at least a magic mantle if you really struggle with this matchup.”
“While weak pre-6, most Diana's can ignore this stage of the game just by taking Teleport and ignoring a lot of your damage with her W while also pushing at the same time. Her burst damage is insane even if she doesn't have one item completed, a Q on you is a very high chance of death. Extremely high damage combined with a shield that makes her hard to kill, you pretty much have to play at max range farming with Q's and making sure she doesn't roam. Not much of a problem in team fights if you have a team that peels her and you also have a Banshee's, but oh man is she annoying to lane against.”
“Not as scary as she looks. If you dodge her Q, she will fall back and wait for her cooldowns. If she decides to all-in instead, she will have wasted her ulti's reset (and potentially, her escape), so you can easily out-trade her. Never use your ulti before she uses her E though, and don't let her snowball because she won't need to cast ulti twice to destroy you.”
“Diana is a bit of a nasty match up since she can deny your burst with her W. Try bait this out with your Q. At level 6 make sure she never gets a Q on you, otherwise she'll follow up with R and it's very hard to get away from her since she can also deny your W with her E. Look for open spaces when her W is on cooldown.”
“She's free pre 6 as she can't do anything. Diana players almost never take cleanse so you can call your jungler early on for a easy gank because she will most likely push the lane with her W. After 6 you should be careful and not stay within range of her Q ever. Getting boots early can help you dodge her abilities while kiting back and forth. You mainly want to shove her and then roam because you can't fight a diana after 6 unless she messes up. ”
“MELEE = PUSH EARLY (LEVELS 1-2) - CARE FOR GANKS! (SPAM Q'S TILL 50-60% MANA).
Ring + 2 Pots if you want to try to go for the kills, Corrupting if you want just to spam ganks pre/post 6.
Killing a Diana is a bit difficult early on because she can just stay behind minions and use her shield when needed. Doing a full combo on her might get her to 20-30% hp but you will probably never one shot her unless you are very fed.
Her kill potential is enabled at level 3 but it's a bit hard for her to actually get the kill unless the Taliyah literally doesn't pay attention. After 6 just consider her a small time assassin and play accordingly.. Pick Ignite or Exaust for survivability and go for a Null Mantle early (some MR helps).”
“Hard to kite but once her shield is on cooldown you should look for trades with Grasp.”
“Banshee's veil is a lifesaver here. If you deny the dash reset she usually can't kill you.”
“Hard to play against since Ryze struggles against champions who can force an engage.”