OrnnThe Fire below the Mountain | Ranked #26 out of 82 in Top
Discover all Top champions who counter Ornn. Use our statistics and learn how to counter Ornn in League of Legends and win in Champion Select! Ornn Data for all roles taken from 17,832924291,61810,5855,119 matches.
Top Lane (95%)
Ornn Top Lane Counters: 16,94310,0514,8321,57441670 matches, 53 counter champions
Counter RatingCounter rating is an expression of how strong or weak a counter is based on win rate, kills, and deaths, as well as early laning advantages or disadvantages. A higher number means an easier laning phase against that champion.
Counter RatingCounter rating is an expression of how strong or weak a counter is based on win rate, kills, and deaths, as well as early laning advantages or disadvantages. A higher number means an easier laning phase against that champion.
Tips Against Ornn in Top Lane Tips Provided by MOBAFire Guide Authors
Cryniu says “Juega neutral tratando de sorprenderlo.
Prioriza atravesarlo con la Q, él acumula mucha vida.
Prioriza usar tu combo Q+W cuando él termine de usar su W, porque usará su ataque mejorado.
Tiene dos habilidades para cancelar tu R.
La tenacidad casi no sirve directamente contra Ornn, considera no usarla.
Te sugiero resistencias híbridas en runas, hace mucho daño mágico.
GG Cannon says “It is very easy to cocoon him and deny him farm, which will almost always make you come out on top on laning phase, but the amount of CC and his immunity to CC on his W demands some carefulness.”
xZugas says “[Recommended: Grasp/PR/Conqueror, Sunderer or Standard AP/AD Build]
Tankier as fuck and does a quite significant amount of damage. Punish at lvl 1 as much as possible. Play around his cooldowns and trade as much as possible. Save your empowered W to dodge any kind of CC he puts. You don't kill him after mythic unless you're going AP or he's extremely bad.”
magician4444 says “You'll probably get camped when you're vs an Ornn and unless you flash it, it's very hard to dodge his ult. Don't stand near his q's when they're up. If hes a good ornn and knows the one shot combo, after u see that Q come out and he presses his R button, flash immediately. Getting caught on that Q will get you killed. Other than that, just spam poke him for free, get him low and hope he gets greedy. You also can't ult him if he has W up.”
ChowJunior says “Don't underestimate this man! He can box with you and even win if you aren't careful. Don't allow him to brittle you. You can predict his E charge with your E and set up for a full combo that will allow you to win most trades.”
Your Desired Username says “Another tank match-up. This one is a bit different, however. Ornn is an insanely overloaded champ, he pretty much has everything you could ever want, good laning phase, insane tankiness, burst damage, cc for ages, utility, engage, late game, et cetera. The one thing he doesn't have, though, is sustained damage, which you can use to your advantage. You win every all-in, he cannot beat you in an all-in, his best bet is always to get good short trades and get out until his cooldowns are back up. You beat the shit out of him in Brazil. No rush items needed, just go straight into Frostfire. In level 6 fights, try ulting him after he calls his ult and before he gets to knock it back so you pretty much eliminate half of his ult. He can react to your ult animation and W it, so you can try and avoid that by masking your ult animation with Q. If you can predict that he's gonna e, e him so you cancel it. Ult him in team fights, he is extremely useful with his tons of cc.”
boboderaffe says “If you let him get too close early on, he can assassinate you pretty easily.
Don’t let him bully you during laning phase, farm and harass him with W if he retreats to buy something with his passive.
His CC can be dangerous in teamfights especially if he’s got thornmail. I recommend running “Normie” but swapping one of the items with a void staff. Ornn is a tanky fella.”
BreadedBreadCrum says “High scaling. tank buster of a tank. High CC too. Take Grasp to match him or HoB to punish early. Use E to block the CC portions of Q-E-W-AA. DELETE HIS R WITH YOUR E. Save your E for it or else you die at Lvl 6. If you can do that, you might be able to actually win lvl 6. Take Divine and BoRK.”
ArshieMeBob says “If you get knocked up you probably lose the trade, but you can auto him while he walks back from it. Be careful of jungler though, Ornn has more setup than the average botlane turret dive. Be careful and stay warded up.”
Eduardocwalle says “My favorite tank after Shen, but when i have it on my team xd. This guy lane phase dmg is just stupid, dont think u can win easy cause he will slap ur face like as if you were his little hoe. U will outscale him but if he gets advantage eraly he is a rock, and remember, we are building trinity with muramana, tanks aren´t ur traget :/”
Polartech says “Play aggressively and counter his ultimate with yours, Ornn can't really kill Kayle, while she can...! Try to close Blade of the Ruined king as first Item to gain a lot of Advantage in lane, followed by Kraken Slayer and Guinsoo's Rageblade for your late game.”
MCSwavest says “Most tanks won't be able to match your mobility or sustain, and Ornn is no exception. Stay safe around terrain, and make sure his knock up is gone before you E. Overall he only really has one gap closer, so predict that and book it or you will lose the trade.”
Black Demon Ezel says “Ornn's knockup is ever so deadly as it literally sends you flying for 2 seconds which makes you veeeery vulnerable. Try to avoid the range of his knockup at all costs. outside of that, he has no sustain off of abilities so anti-heal isn't a huge issue. My reccomendation would be to go meta runes and off meta build to make things a little easier when going all in”
ToothlessKnight says “Very Very strong champion right now. He wins nearly all trades vs Urgot, and all in fights due to his percent hp damage and high base damages. He teamfights better and buffs his team with item enhancements late game. He is picked often and is ban worthy with Darius and Jax. ”
MrZoltannn says “Mostly easy win, early is yours with your speed, slow and mobility. lvl 6 is a bit hard thanks to his double vulnerable combo. but can be played pretty well. Look out for his Q poke, and W.”
I Am Goliath says “Honestly Ornn is my permaban champion right now because this matchup is just annoying and boring, He will rush Tabi and bramble/thornmail, so you really can't do much in the early game, go Cull and scale up, if you aren't to far behind you can kill him once you have Black Cleaver and Death's Dance but it will still take quite a bit of time, this is just a scaling matchup but he also buffs up his teamates later so he's a lot better then other tanks, other then that try to help your team out with teleport in this lane and farm up with your Cull. I should note you can sometimes kill him levels 1-3 if he is playing agressive and before he starts to stack armor.”
Anoying bro5 says “lvl 2 you win. Look to parry his W auto attack, but be careful as he can hesitate to make you waste parry. You can also look to parry his E charge, or the knock up from his ult. If you know he is going to ult, then save your parry for his ult as it does a lot of damage, applies the knock up auto attack passive, and keeps you vulnerable for an even bigger follow up. Also be careful after he builds bramble.”
PH45 says “Can setup ganks quite well due to the high amount of CC his kit has. Keep good vision near your lane so you'll know if you are getting ganked. Other than that make sure you don't take to many trades where he gets to proc Brittle with his autos since that hurts the most.”
Stinkee says “Ornn usually does pretty well in this matchup but he can't kill you unless you make a pretty big mistake. The junglers will be the deciding factor in this lane. Abyssal Mask can be a nice purchase to help you sustain against him in lane. Freezing the wave is a great strategy to beat Ornn, he'll have to walk all the way up to your tower to CS and he'll have no escape if your jungler comes to gank.”
Sovereign Kitten says “Ornn is a champion that is CC heavy and also relatively tanky. He still deals a ton of damage, however, I would suggest a Ghost and PTA play-style against him, mostly due to his constant slows, he needs to be kited. You can run him down if he misses his stun. Avoid terrain and his pillar or you'll be CC'd and clapped hard. He can miss his ultimate, but it's up to you to juke him out, by pathing a specific way and then immediately turning the opposite way when he has sent out his (R) back towards you. If you don't dodge this, the CC is going to mess you up if you decide either to chase him or run away. He farms with (Q).
BoilTheOil says “Take Conqueror or Grasp of the Undying. W his Brittle proc to deny a lot of damage. At level 6 Use your ult when he's about to headbutt the ram with his ult to stop it. You can't really kill him 1v1 ever. You can farm out the lane then use him as a meat bomb later into the game. ”
Phrxshn says “What make Ornn a moderate to somewhat difficult match-up is due to his Living Forge as it deals percent health. Dodge Volcanic Rupture(Q) to prevent getting combo by his Searing Charge(E). Bellows Breath(W) needs to be waited out before you use your Fling(Wait for 1-2 Seconds). Dodge his combos and you will win trades. (Recommended Items: Demonic Embrace) (Mega Adhesive stops him from recasting his Call of the Forge God or Ultimate) (Mega Adhesive stops him from casting Searing Charge) (Fling overrides Searing Charge) (Fling displaces him from recasting Call of the Forge God or Ultimate) (Sustained 1v1 Trades: Even) (Outscaling Edge: Even)”
The_Unf0rgiv3n says “Ornn is tricky, but easy to play around. Avoid getting clapped after his W damage (try to avoid that damage too if possible) and be careful not to get knocked up by his Q > E combo. Rush BORK > Kraken Slayer and you'll dominate him entirely! You can also build Shieldbow > IE > Lord Dominiks if the enemy team doesnt have more than 2 tanks, because that makes Kraken a bit useless.”
LiL Bunnie FuFuu says “Ornn is pretty tough because of his strong poke, engage, and sustain. You can't poke him most of the time because of Thresh's low range and Ornn's low Q CD and high damage. He's also tankier than you. His ult is good but you can deny most his engage with your ult and flay. ”
quinn adc says “The matchup isn't that bad if you take these tips into consideration.
First, Orrn's W makes him unstoppable, and therefore, try not to use vault on his when it's active (the bellow's breath flame spitter ability).
Next, Quinn's E can, in fact, cancel Ornn's E dash SO LONG as he doesn't collide into terrain.
The reason is becasue colliding into terrain stuns all enemies around him, but if he doesn't collide with terrain, then his E is programmed as a simple dash, and Quinn's e cancels regular dash abilities.
To beat Ornn, firstly avoid being near Walls, and if he throws his Q rock out, make sure to walk away from it.
If ornn wants to charge at the Q, I recommend not to try cancelling his dash with your E because if you're at the wrong angle or mess up the timing, then he will cancel your vault and stun you.
Try to juke his stun, and with this, I typically stand near his rock pillar, and when I anticipate that he will dash towards it, I'm 1 step ahead and leave the target range before he charges so that I can bait out his E.
If he dashes and doesn't hit you with his dash, then you are free to engage on Ornn and make him cry.
Are you ready for one of the most exciting interactions in the game? If you vault Ornn while his R2 is coming after you (the timing must be perfect). you will ACTUALLY cancel Ornn's ult lol.
The reason because Ornn must collide with the elemental, but your vault is a brief knock back that pushes him backwards for a split second, and if you time it correctly, you will cancel Ornn's ultimate.
This requires EXTREME practice, so please be careful with it lol. Practice :) You will E him the milisecond before his R hits his body.
When you get lord dom's, you will start to deal damage to ornn, even if he stacks armour.”
Amphawn says “Pretty standard matchup, just dodge his abilities and watch out for his dash. Keep in mind that he doesn't have to recall to purchase items, although he does still have mana problems. Make sure not to stay close to any terrain or his pillar so you don't get knocked up. When he ults, just try to dodge it best as possible, or run so he can't take advantage of the knock up. Keep in mind that when his ult is charging towards him, it still applies brittle to you. Buy armor/magic pen and don't drain all your damage to him in a teamfight”
PH45 says “Get's quite tanky and has somewhat of an advantage in lane with his forging items. After a certain point you won't probably be able to kill him since he get's tanky but you can try to shove him under his tower. Make sure to save your E for his W+auto combo.”
At_Tar_Ras says “BORK eats ornn alive. backstep his W and Q and step away from his E. he isn't too much of a problem but if you die against him once you will get stat checked so hard until BORK. you can obviously kill him before BORK too if you see the chance.”
iZeal says “Do not get hit by his Q or else he will hit his entire combo. Back off when he Ws you so he can't auto you for extra damage. Remember that his W makes him unstoppable so he can't be pulled by your W. Push him in so he has to waste mana farming, then disrupt champions during teamfights.”
slogdog says “High damage, and can break your cage with your E. But he's not tanky enough early game to deal with you, so it's still decent enough for both parties to have chance of killing each other.”
Phrxshn says “What make Ornn a moderate to somewhat difficult match-up is due to his Living Forge as it deals percent health. Dodge Volcanic Rupture(Q) to prevent getting combo by his Searing Charge(E). Bellows Breath(W) needs to be waited out before you use your Infected Bonesaw(Wait for 1-2 Seconds). Dodge his combos and you will win trades. (Recommended Items: Spirit Visage) (Sustained 1v1 Trades: Even) (Outscaling Edge: Dr.Mundo)”
MythicMike says “He can dash away, but most Ornns use their E aggressively which makes them very open to use your combo. He's going to deal quite a bit of damage back (for being a tank), but if you get a full combo off you will win the trade everytime.”
MagicallyDelish4 says “If he started W then wait for it to go on CD before level 1 all inning him. Cancel his E with third Q. If he tries to proc his W aa then cancel it or get away. Use your Qs to go behind him to dodge his abilities. Use W or third Q to make him miss his ult. ”
Raen says “Keep your Counter Strike for his empowered auto attack. After he use his dash it's your move to deal some dmg or even kill him, after Botrk and Divine Sunderer should be easy for you to kill him.”
Justkb says “It is easier to beat Ornn now as you can get away with rushing phage into boots, then going Blade into this matchup. Make sure you always pull his E as he can chain cc you too death. Try and only fight him at level 6 until 13 and then at level 16.”
LoLReal says “Stronger than other tanks but still a very manageable match up for Darius. Once he fully commits to you with E just beat him down, 5 stack and kill. Pull him back in if he procs W on you.
Easy match up he should be under his turret for most of the game.”
Hijitori says “He has unstoppable effects on W and his E dash, which means he can stop your Q knock-up easily. If he builds mr and health he is going to be almost unkillable, which might end up with you having too little stacks later on.”
Phrxshn says “What make Ornn a moderate to somewhat difficult match-up is due to his Living Forge as it deals percent health. Dodge Volcanic Rupture(Q) to prevent getting combo by his Searing Charge(E). Bellows Breath(W) needs to be waited out before you use your Pillar of Ice(Wait for 1-2 Seconds). Dodge his combos and you will win trades. Time your Pillar of Ice to negate his recasting of Call of the Forge God. (Recommended Items: Spirit Visage, Blade of the Ruined King) (Sustained 1v1 Trades: Even) (Outscaling Edge: Trundle)”
Sporkintahn says “ANNOYING!!! --- Ornn is deceptively strong and can get very tanky and hard to deal with. --- DO NOT stand in front of his Bellows Breath and do not get hit by the last tick as it will proc Brittle on you. --- Once you have Brittle on you back away as it will deal a large amount of damage if he autos you. --- Make short trades early, at Level 3 you can start winning the lane. His trading is extremely strong but his All-In is a bit lack luster while yours is much stronger. So do not go for short trades against him; at 3 and after force all-in's or extended trades to force him out of lane. --- Asidd avoiding his Bellows Breath and Brittle Autos avoid getting his by his Q and stay away from any terrain to not get knocked up. If you can avoid most or all of his abilities this lane is pretty free. But if you every get behind he will snowball on you extremely hard. ”
PanthrickTV says “Not hard, not easy matchup.
(1) Spam your Q's at lane. (some poke)
(2) Block his W with your E.
(3) When he misses his E you can try to all in him.
(4) When he wants use his second ult stun him to cancel his animation.
(5) Since he buy some items you can' t really kill him. Show the lane and roam.
(6) I recommend Teleport here when you want to roam a lot, but if you want to kill him early take ignite”
MythicMike says “His brittle can hurt you quite a bit since it does damage according to your percentage of max health. Try to avoid fighting or getting close when he brittles you with W and you can take longer trades with him”
Phrxshn says “What make Ornn a moderate to somewhat difficult match-up is due to his Living Forge as it deals percent health. Dodge Volcanic Rupture(Q) to prevent getting combo by his Searing Charge(E). Bellows Breath(W) needs to be waited out before you use your Facebreaker or Show Stopper(Wait for 1-2 Seconds). Dodge his combos and you will win trades. Time your Facebreaker or Show Stopper to negate his recasting of Call of the Forge God. (Recommended Items: Spirit Visage, Blade of the Ruined King) (Sustained 1v1 Trades: Even) (Outscaling Edge: Even)”
montybucket says “You won't fight an Ornn too often, but when you do its skill based. He's got boat loads of CC to bully you with, but won't do too much damage to you. I suggest going legend; tenacity into this match up. Go for extended trades, and abuse a side lane mid-late game. ”
SilverAvalanche says “Yes, the tank that will deal more damage than an assassin early game.
Anyway, it is still pretty straight forward, Q though him when he Qs so you won't get brittled, E away, W poke and ult his ult.
Just be careful he does not run into the wall where you E or he will stun you.”
pokeyminch5236 says “Like Sion, Ornn is slow, but he does more damage more reliably. His fire breath is unstoppable and does max HP damage and the auto afterwards hurts, but the thing with Ornn is that you can cancel his ult recast by stunning or ulting him, which is insane in a teamfight.”
Drake6401 says “Build Last Whisper and Black Cleaver early.
Renekton's ability to dish out so much damage and sustain in lane works against Ornn's play style. It's paramount that you avoid his knock up. His W flame breath is a bit harder but the main thing is to avoid the very last tick since that debuffs you. If he misses his Q-E combo, you can safely extend the fight and zone him from the wave. Use your dash wisely and this isn't a hard lane.”
Rhoku says “TL;DR - SKILL MATCHUP IN YOUR FAVOR. DON’T EAT FREE BRITTLE AUTOS. KEEP TRADES SHORT LEVEL 1-2(A SINGLE Q) AND LEVEL 3, TAKE CONTROL OF THE LANE. CLEAVER IF YOU FIND IT DIFFICULT TO PUNCH THROUGH HIS ARMOUR/IF YOU ARE BEHIND. CONQUEROR RECOMMENDED.
Ornn is a somewhat difficult matchup because of how much damage he does in trades. He appears to be the average, easy to beat tank but in actuality, he is a lot more dangerous if you aren’t paying attention. Try to dodge the second part of his fire breath as that is the part that applies his brittle stacks on to you. It should not be too difficult as all you have to do is to move sideways which is not something he can do. This is easier to do with ghost activated. If he does get the second part off on you, then you should not let him activate it by auto attacking you. The combo can take away a third of your health bar and he can run away before you can trade back into him. This is even worse considering how he can buy items that let him sustain in lane. Losing to Ornn is very bad as he snowballs hard and becomes ridiculously tanky because of his passive. Don’t worry though. Aside from his brittle stack autos, nothing else in Ornn’s kit is dangerous in a 1v1. He is just free food if you have your ghost activated, provided you don’t let him land every single bit of CC on you. You can stop him from reactivating his ultimate and knocking you up with an E but you’d probably use your E much earlier in a fight. If he engages with R, chances are he is setting up for a gank which he is very good at doing so try to make sure the lane is frozen on your side of the map. You can also cancel his dash with your E, stopping him from getting away. The general idea is to not take stupid trades Level 1-2 and then try to pressure him into an all in at Level 3, as from that point onward you should easily beat him in all ins, especially with ghost. Conqueror is definitely recommended in this matchup.”
RivalOCE says “The main thing with this matchup is to E his bellows breath damage or the brittle auto. The bulk of his damage comes from this. Anticipate Q placements in wave and care he doesn't E onto his Q for a stun, it gives him a free brittle auto. Start D shield always, you can look to kill after first base/before first base. After he buys armor it'll be a bit harder.”
The Rock Titan says “"[Grasp, Corrupting Potion, W > Q] - Don't stand near walls or his pillar, he'll knock you up.
- If you will get knocked up, before he knocks you up, E him.
- You can look to trade with him if he uses his flames to wave clear, whenever possible
- Try to use your ult to cancel his ult if possible, you can knock him up first and his ult will have no knock up
- He goes Bami usually. If he's under turret with low health, ult him and turret will focus him because of Bami. You can get some free kills!"”
Wawza says “With the removal of Conquerors true damage conversion, Aatrox isn't going to be doing too well vs tanks who can deal a lot of damage while having a lot of CC in their kit. Ornn is the holy grail of tanks with a CC heavy kit with damage mixed in, poking him and steering clear of tearrain is key to winning this matchup.”
Rhoku says “Ornn is an annoying tank matchup. His short trades are immensely good. Overall, you can somewhat win all ins early IF you make sure he doesn't proc his brittle on you. This requires you to sidestep his flame breath. If it hits you with the last tick, just walk away. He will chunk you out SO hard with that 1 auto. Rylais, Lyandries and Mercurial Treads are good into him. Level 6 you straight up win though. Just fight him and Ult him right after he Ults, because his ult won't be there in Death Realm, letting you freely kill him. Be aggressive but don't be too risky. He will blow you up if you underestimate him.”
maxlid3 says “Should be a pretty easy lane. You can just poke him to death and deny his engages with a simple W. After level 6 he can maybe successfully engage onto you but he shouldn't to enough damage to kill you. In late game he just stacks armor and it will be hard to kill him.”
YasTilt says “He has a lot of CC and he's tanky. During Laning Phase don't stand beside walls. If he has a Bami Cinder, don't take long trades, always short ones. Take The Collector if you want to destroy his armor. Don't mind him during teamfights, focus the carries and squishies, he'll be surely peeling for them.”
FeedLaneGetCaryd says “(Bone Plating+Magic Resist+DBlade) Ornn, as any other tank, is hard to deal with early as Urgot. You still outscale him, but his passive makes him really useful on every stage of the game. You can bait his E and fling him when he dashes. When Ornn is about to R2 - E him.”
jmp_01_ says “Take Conqueror. Use your W to deny the damage of his W - Bellows Breath. Cancel his Ultimate recast with your Ultimate. You probably won't ever kill him 1v1 in lane unless he is really bad. If that's the case just outfarm him and ult him in later stages of the game into the enemy team for huge damage.”
Psychopathic Top says “ In lane, can bait a trade and have Ornn shove the wave (his infernal breath aoe ability). Make sure to not get autoed by his bristle auto, as that does a nice chunk of your hp. Bristle damage is insanely high currently and it has seen no nerfs. It can burst you from literally full hp, and he gets multiple auto resets that apply bristle when he uses R. In lane focus on farming and not fighting him. He can literally go bramble into a full tank item and 1 shot you. it's just one of those champs that Nasus can't out stat. Look to survive and fight at objectives later.”
Gospodin Bure says “As long as you dodge his pillar he wont be able to catch up to you so staying at Q range and kiting is enough to pull off a lane against Ornn. Late game he just can't catch up to you and landing two or three barrels on him will render Lava-Goat-Man completely useless.”
DippyDan says “Strong Support/Tank/Mage/Bruiser, but easy matchup for Fiora. Very easy to parry his CC, but mainly picked to play weakside. TIPS:  Parry his Brittle, or his AA after his w to stun.  Build Triforce to shred him down in seconds. ”
IvernLover74856 says “He will use his dash once you E him, making it hard to cheese or combo. Go 2nd item black cleaver or bork. Try no to int kills to him because a fed Ornn is v. unpleasant. Avoid his firebreath and his knock-up.”
SunOak says “Just like Shen Ornn has strong damage early but if you just wait for 4 ghouls you can beat him. Wait with putting him in your W till after he uses his W (flamethrower). Start Dorans shield and take MR runes.”
Beecai says “RUNAS RECOMENDADAS: PTA.----------- Es un matchup donde si no le sacas ventaja temprano, no vas a poder asesinarlo posteriormente.. Es un campeón con muchas resistencias, y gracias a su pasiva salvo que necesite vida nunca va a abandonar la Linea, esto gracias a su pasiva.
En EARLY GAME te lo comes crudo, el problema es que Ornn no debería pelearte en este tramo.
Juga con cabeza, trackeando al JG Rival, ya que tiene una iniciación insana y puede asegurar todos los Ganks a partir de nvl 6.
Cegalo cuando te aplique su W para que no pueda aplicarte su Auto ataque potenciado, ya que tienes un tiempo de reacción mayor, que si por el contrario deseas cegarlo cuando potencie nuevamente su AA con su R.”
NeroZYN says “You have to space really well, dodge all abilities and spend atleast 2 minutes just to take this guy to half hp. Really disgusting champ ontop of his perma CC. He is playable against, but very, VERY annoying. Dying to him once can easily cost the laning phase.”
Alan234 says “Go PTA (Take cut down) and attack speed, unless all other champions are very squishy, then take Electrocute.
Level 6 youre in danger because of his ult one hitting you. Dodge his e q. Its a matchup where you cant do anything so poke where you can and just splitpush so that he cant group. Deaths are almost expected due to how his 6 is realistically undodgable”
Mr. Popper says “He is easy to gank for post 6 so same as Malphite ward up after he gets 6, but he isnt nearly as tanky as him. you can take either Grasp or Fleet into him. Becareful engaging on him because his burst combo is insane and hard to escape from once its started.”
Kartagoo says “Shouldnt be that hard. Just stay away from the Q pillars so your passive doesnt get accidentally proc'd. Q Poke till you maybe all in him. Sunfire is a good rush item. Maybe watch out when he hits 6 cuz he can easily engage on you with ult and e knock up in.”
OnslaughtOfPwnys says “Easy in early-game but hard in late-game. You can abuse him easily but once he builds up his 1st two items you won't be able to kill him.
Hail father Ornn, god of fire and forge! I am Aatrox, and I am the god killer!"”
KillMeKillMe says “Just make sure you're not staying in lane too long without buying, he can make items in lane so he will become more powerful without needing to go back if you aren't poking him down and making him go back.”
Bombabo says “Ornn does a surprising abount of damage with his W and passive, so be careful. He is not worth focusing once he has bramble vest and sunfire. Try to use your E to negate either his knockup or enhanced auto attacks.”
DarkyTheReal says “In this matchup you should try to remove is bone plating and go for extended trades (keep your E to dodge his W), try to crash 3rd wave on his tower, so you can recall without losing cs, then you freeze lane and bully him every time he tries to cs.”
Lupus_ToplaneMain says “If you can parry his e, empowered AA after w or Ult or the Ult, you are fine. If not, hes gonna be a major threat.
It depends on you, just train this macthup. And he is a tank, so you probabaly wont kill him, but oyu can try.”
SettVEVO says “His trading pattern is actually really unfair, from poking Qs to dashing away after your cc wears off he is pretty annoying. The one thing you need to take in mind is his W brittle effect. He will look to proc it after he hits you with it, and you can W all the damage it does while returning some yourself, feels great. Just be sure to have some grit to do it. If your W is on cooldown then just run when you're brittle to avoid his massive damage. Dodge his Qs as much as you can and don't get too near walls as he can knock you up with his dash with them. His W makes him unstoppable during it so keep in mind and don't waste your ult. You can ult him so he can't use the second part of his ult so definitely take advantage of that. It's so good that you should only use your ult for that. Mid to Late game he helps his team with his upgrades but in teamfights you can always ult him to deny his ult and deal massive damage to his team.”
eramsorgr says “Ornn is going to be annoying to his damage and tankyness. You should use LDR instead Blade of The Ruined King (more details on chapters) to destroy him. His passive item upgrade is going to be annoying for your team, but completely viable. ”
Fryx says “Trades against Ornn are pointless since he will W and stun you which will hurt much more. Keep in mind that Ornn is not the best in teamfights and you can have much more impact on the map so don't use your tp on your lane and focus on helping the others.”
wff010 says “You'll want to spend a lot of energy tracking the enemy jungler since ornn can only do anything to you with his jungler. When you know the jungler is elsewhere (botside, mid, etc), go in. Max W to ignore his stun. Your E grabs him out of his E. Your ult disrupts his ult/E.”
qosmox says “Contest the push lvl 1. If you hit lvl 2 first all-in him. Otherwise you can go for short trades soaking his burn dmg with your passive. But it’s mainly lvl 3+ you’ll start winning trades hard. Go up with your emp Q’s and start attacking him, and when he applies his “thing” onto you with his burn and prepares to do the special auto on you, just deny it last second with W and keep trading for a little bit then back off. Once you start getting a health lead you can start to taunt onto him and force trades while still blocking his special auto with your W.”
SanLourdes says “Don't become brittle. That is the key to defeating Ornn. Freeze the wave in front of tower and avoid his fire breath, The generated terrain on his Q can stop your ult, but usually he won't be able to activate it in time for you to be affected. Ornn uses so much mana that he can't stay in lane long enough even if he doesn't have to go back to base to get his items. His abilities are on high cooldowns, so use that to your advantage. ”
CucumberSandwich says “Haven't played this one much either, but Ornn has more health and early damage than Amumu so it's very hard to win. Just try to dodge his abilites and look for poke when you can. He also outranges your E poke with his Q and W. ”
SavagePridestalker says “Tank vs Tank matchup. The lane will be quite hard after a few levels, because his spells deal more damage than yours. If you play correctly and dodge his W, you will win fights, but his tankiness is much better than yours is.”
Marwaii says “Hard push to deny CS. He can win trades early and can oneshot you with his ulti if you are mini Gnar. You outscale him super hard and destroy him with mega Gnar. Do not die early.
Take Divine + Plated.”
Breadcrumbs says “This is a pretty easy lane, you can often catch an ornn out within the first few levels as he is fairly squishy and he has quite long cast times on his E, W and Q. Fail to kill him though and he quickly outscales you and becomes unkillable as well as doing 10% of your health with his passive auto.”
SethPRG says “His W unstoppable can be tricky to deal with sometimes, but you have 2 CC abilities. This champ is annoying when he maxes Q and armor stacks then just pokes you forever, you can't trade back because of the slow. If you end up fighting him though, whenever he tries to E in on you or away from you, E to catch him mid animation. Try to save your ult for when he ults, then just R him away so he can't recast his ult, it makes him pretty useless in team fights. Divine Sunderer is your recommended item here, followed by Black Cleaver. The rest of your itemizations depend on the enemy team comp.”
joelspaho121 says “Just like malphite ornn is no different .he has a lot of cc and damage so he can reliably set up ganks.try playing around his e cooldown and if that's on cooldown always fight him because you'll win.never let him just walk up, proc grasp with w and walk away with it, always trade back.some ornn players will really greed for that grasp proc especially on lower elos so use that to your advantage.never stand close to walls because he will easily knock you up and get a lot of damage off for no reason.being cautious with where you are in this lane is key to winning it. Respect his all in damage post 6 and save your E when hes about to either dash away or knock you up with his R2. Timing your E is also key to this matchup.”
El Leon Gnar says “Ornn is just a very strong, scaling tank that does well against Gnar. Only trade while in Mini and make sure you don't get knocked up out of your jump, there's not too many strats to this matchup just don't get behind early.”
doozy99 says “Go for the Tank page or the usual one. He can use W against your E or ultimate to ignore the crowd control. Try to ult him when he's trying to ult you. Save your W for his brittle. You don't have any kill potential against this guy. He'll be to use to bomb their backline tho.”
Kaizin says “This matchup can be a little bit difficult, but the main points are to only use your Q stun after he's used his W (Bellow's breath) as it makes him unbreakable. You can avoid the knock-up from his Ult by casting yours after he headbutts the ram towards you. Ornn actually deals a lot of mixed damage, so building health is the best thing to do, although his W deals % max health magic damage.”
I am so chill says “This guy is dangerous when he is close to you.But you can poke him so much and you can sustain the damage you took from him.If he rushes bramble vest avoid auto attacking him and go 3q and proc your passive on him.”
Humitaxx says “Same with Sion, be careful about going with the tank build, since Ornn will always outscale you in being a tank, so you will always fall short in damage if you are playing in an even field against him. If you want to play it safe, go with a regular Stride breaker - BOTRK build”
deathwalker7119 says “This is my favorite matchup as Fiora, please never lose this. It is pretty simple, you parry his W auto as it does a lot of damage and will stun him for free. If you are low and he is low, then parry his E knockup so you can burst him without getting bursted. If it is post 6 then you need to parry his r and try to dodge the last part of his W (only the end of it procs the empowered auto, if you q out of that you will be fine).”
Womsky says “Scaling runes, doran's shield/long sword, ornn is a strong melee bully, he has a very strong trading combo on level 3, pre 3 you can take good trades into him, you can dodge his combo if you avoid being around the thingie that pops off his Q, so he cant E combo you and knock you up, over all, just sustai n his poke, and make him run low on mana then all in, you can look for kills till he stacks too much armor, then you can just farm and ignore him , tiamat is recommanded as you will be just clearing waves vs him later on and to help you snowball better, ignite is recommanded if you looking for early lead.”
RealIreliaCarriesU says “This lane is pretty straight forward, you almost always beat him with passive stacked. Try to avoid getting hit by his W, if you have a Q mark on him you can simply Q him when he uses W to avoid getting hit by it or you can Q a low hp minion. Start with Q and stack your passive and go aggressive on him, feel free to keep doing this until he gets bramble. If you don’t get ahead of him by the time he gets it, it is a bit hard until you get botrk but once you have botrk its not a problem to continue fighting him. Just respect that he beats you with bramble if you don’t get ahead of him before then but you crush him with botrk. Even with bramble you can win if you can avoid his w since its most of his damage.
tibs2 says “Take w lvl 2. Pre 6 w his e, post 6 save w for his r2. In case you did not know you can w ornn's second r cast making him unable to knock back his big "lava elemental" which can be a huge deal come mid-late game teamfight as well as lane all-ins. ”
Noodles912 says “Farm this lane peacefully. Ornn is going to keep CCing you, so mercs can be purchased. Use Pool to dodge his E or R depending on your preferance. Outscale him, and spam Q to keep your health up.”
Xeptron says “Respect Ornn! Do not engage whenever. Try to engage when his abilities are on cooldown to make it easier. Whenever Ornn casts his ultimate, try to stun him at the perfect time so he wouldn't be able to recast it and hit your allies. ”
teemodumbstupid says “You will beat ornn with sheen and lucidity boots, but he can boost his team with his items upgrades. You want to stop him from farming in sidelane for free, so he isn't able to upgrade his teammates items.”
jmp_01_ says “Be careful with his knockup. Deny his R - Call of the Forge God with your R - The Show Stopper to make sure you don't eat the whole damage twice. He scales well into the late game. He is the one you want to ult in teamfights in the later stages of the game.
Draconic56 says “His short trades are better than yours try to poke him with your Q.You can win all-ins early if make sure he doesn't proc his brittle on you. This requires you to sidestep his flame breath. If it hits you with the last tick, just walk away. He will chunk you out hard with that 1 auto. Level 6 you crush him, ult after he ults so his ult won't be inside the death realm and you will kill him easily.”
Kokob5 says “So long as you don't let Ornn freely get his empowered auto attacks off you'll win trades. Just be careful when you R since he can nullify it with W. Always beware that you can use your ultimate to completely nullify his since it doesn't follow into DR.”
SanLourdes says “The thing to keep in mind with this matchup is to not become brittle whenever you aren't going all-in. If he can land his brittle passive, you will take a lot of damage. Other than that, he is a tank, so build Demonic Embrace as soon as you finish Sunfire Aegis and Rylai's. If you ult him right as he casts his, you will be able to completely ignore his ram from ever hitting you and he will not be able to recast it. ”
negoZoma69 says “Standard tank matchup, dodge his abilities and you're good. Don't underestimate the damage of his full combo. Farm well and you should be able to carry the midgame even though he outscales.”
Hesychia says “He is just King of Tanks. Black Cleaver is a MUST for this matchup. Take Black Cleaver after Stridebreaker, and also buy "Mercury's Treads" Avoid hiting by his "W" or he will deal huge damage. Easy to dodge his "W" When he uses his "W" just move away and use your "Q" to start trading. With early power of Darius. You can kill him early game and dominate the game. You can harras him everytime he tries to push the lane.”
Dorom says “Ornn is tanky, and he does outscale you a lot. So the move to winning this lane is to punish his weakness in early game, just like many other tanks and then going in level 4-6, look out for his ult though, it slows, knockups and does about 300 damage.”
raede says “Oh brother... Ornn is a doozy. Although from around levels 1-11 you'll win anytime he tries to fight you he will almost never try it. In many ways he's similar to Malphite except he can build the Bramble Vest while spamming his mastery at you. But in the early he is easier to kill then Malphite so if you play it right you can snowball off of him.”
Pawn Sacrifice says “Ok. A real tank that gaves a ton of damge and his combo can disable your E - actually if he engages you, you will probably use your E to try to escape, because you'll being ganked or something like that -. Alone, he's not a threat, at all... you can try to rush the Kraken here.”
Alekra says “Orrn can be pretty difficult to beat. He is really tanky and has alot of damage. But it gets alot easier if you can avoid his mark and dodge his E. Your Q movement speed helps alot there. He has one of the best gank setups so don't overextend in lane and you won't die. Just like with all tanks, go Black Cleaver first.”
GrGamingTeo says “Ornn is not a difficult lane opponent, he is just anoying and boring because all he is going to do is push a little bit, go back to his tower, buy items and come back stronger while you are sitting there with your first item. The only reason he is not a lv3 threat is because there is no universe in wich you kill him or he kills you. You need to respect his lv3 huge power spike and his easy-to-pull combo with his enhanced AA and knockup. If you let him land that combo you will most likely survuve with 10 hp. If you are ever over extended against this guy, you will get ganked and you will get killed.”
LunaticDancer says “A boring lane, because if he's good you won't kill him, but generally his damage is easily avoidable and you heavily win all in trades. The character is good at receiving ganks, so be careful of that.”
Mr.Kovacic says “Alot of CC. Deals percentage of max health. No matter how much hp you have he will still deal the same ammount of damage he did when you had 700 HP. He has a very low pickrate, so you wont be seeing him at all. But when you do encounter him, prepare yourself for a beating”
zeinz says “Avoid his q and you should be fine. dodge if you know or feel that your jg is a dog. You will need perma gank until you can solo him; You will also need to beat the f out of his tower when he is not in lane. ”
MarkFromSingedMains says “Your W cancels his E and DOESN'T cancel his R second cast. You can't fight Ornn as he's too tanky and if he lands his W AA on you, you insta lose the trade. When trading fling and run through him rather than staying. His W cancels your E whilst it's active.”
ModelitoTime says “Super tanky and annoying to lane against. You can't really kill him until about lvl 9+ but he can't either unless he has his jungle helping. Just keep in mind for his Q, because he can actually poke you down alot with it. Build Divine Sunderer in this matchup as your Mythic Item, it takes down tanks really well. Hit him with 3 auto attacks from your W then deactivate it then hit him with a regular auto attack, so your Divine Sunderer passive can activate for bouns damage. ”
xxskipskipxx says “Dodge the last part of his W! Don't stand near Terrain or his Q !!
If he is casting W and you want to trade him just go through him with your Q (not hovering Ornn with your cursor, but the ground) ! Try to CC him when he is about to Headbutt his R !
Watchout for his items since he can upgrade them without going back !!”
Dannala says “Slow and tanky, easy to eat away early. Usual pokes and trades work well, his fire and knock up might hurt your spider-lings so be careful otherwise he's not much of a threat. He will most likely never get killed past 3 because of how ridiculously tanky he is though, but you shouldn't die to him either as long as you keep your distance.”
Raideru says “In this matchup you try to bait his q and if u manage to dodge u jump on him and try to sidestep his w while you're still autoing him with counter strike up and be sure to reactivate it once he initiates his dash to get maximum dmg output.”
sauronkaiser says “Good ornns can be a pain in the ass. You will never be able to kill him: he can destroy your wall, have tons of cc and damage. The best strategy aganist this guy is get ghouls, hit E, go to bonk him with a Q, get out, repeat. If he commits the mistake to engage alone, wall him and fight seriously. In any other situation, never try long trades.”
EU_Toxicity says “Pretty high damage for a tank, but if you keep the lane on your side and W him mid dash you should be able to run him down easily. When he uses his W fall back a bit for the brittle debuff to dissapear, otherwise he'll bonk you with a 12% max hp auto. After 6 save your pull to make him miss his ultimate reactivation. ”
lordoftheyuumitopmidadc says “ornn is very tanky if fighting ornn always poke and try not to get hit by his Q E W combo because then he gets a BIG trade when fighting you that you will lose try to fight him in your wave or with tower if you need to run then use your ult to run away”
iZeal says “Ornn has very strong trading patterns so you have to pretty much all-in him. After level 6 he can almost 100-0 you with a high cc combo. Try to deny his R2 by pulling him before he gets the chance to hit the ram, try to dodge the last part of his W so he can't brittle-auto you for a huge chunk of damage. Ornn will get around 3000 gold in stats at level 13 when he gets to upgrade 2 of his items for free and will provide his teammates with 1 free upgrade per player that will be worth at least 1000g!
DarkNavarre says “Even if he's able to get on top of you, after the initial burst there isn't much he can do. However, he is really potent in setting up ganks for his jungler, so be aware if he starts to get more aggressive.”
NoxianBlood says “Ornn is a skilfull match up, trades can go well to each side, but at early levels Sion can beat Ornn if you keep your distance and don't stand near his pillars, don't engage him if he didn't still have used his Q pillar especially ulting from a distance into lane, a good Ornn player will create a pillar in front of him if he hears you ulting into him. try to don't make him get his forged items, he will make his team very strong, and he will get very tank that you will tickle him in late game, so find an opening and try to peel your carry, and melting him down stunning him allot for your ADC to take him down, try to protect your ADC from him he can one-shot him/her with a full combo even full tank, also his Brittle deals a percentage of your max health be aware of that when he spits flame on you and claps you, and beware he might outplay you if he uses his W to become unstoppable countering your Q if he times it right, try to predict when he's about to ult, like that you know there is a going to be a big team fight, remember all of his power comes from his ult, if it's on cooldown Ornn will be pretty easy to deal with.”
UnMaskedDeity says “Ornn is big, mean, and dishes out a lot of damage if push comes to shove. Play it safe till you get your form on this guy. (also if he ults and your close to him ult him and just sit in him till his ult goes away then make your escape or kill him if you can).”
byThiagus says “Segunda pagina de runas y fantasmal. extende las peleas, no dejes que te outradee en corto. Farmear hasta nivel 3 y hacer all in. No lo subestimes que aunque sea inmortal tiene mucho daño. a nivel 6 Usa tu E cuando el va a utilizar su segunda r asi no puede devolver la cabra”
AWierdShoe says “Contest the push level 1. If you hit level 2 first all-in him. Otherwise you can go for short trades soaking his burn damage with your passive. But it’s mainly level 3+ you’ll start winning trades hard. Go up with your empowered Q’s and start attacking him, and when he applies his brittle onto you with his burn and prepares to do his empowered auto on you, just deny it last second with W and keep trading for a little bit then back off. Once you start getting a health lead you can start to taunt onto him and force trades while still blocking his empowered auto with your W.
TrinityForceYasuo says “Be careful early game with his W if he applies it on you then the AA he will do on you hurts a lot. Level 3+ care for his Q when he will cast it, stay away from it because if he knocks you up you will lose a good amount of hp. Again here we also try to freeze because we win extended trades and when ever he uses his W and you are in front of him either try to dash on a near by minion, if there isn't any close just dash on him so he won't put the W cookie on you, afterwards you should be winning the 1v1. Level 6 you can block his R, it will be really useful especially in the teamfights since his ultimate become useless. Be patient with your W so you can use it when ever he uses R. It can make a big difference in the teamfights. Buy bork if you wish to, it helps a lot vs champions like ornn.”
StrikeX114 says “Ornn is much too tanky to kill without an incredibly bad towerdive from them. Because he won't die, you are that much more likely to die. Ensure to manage your health to keep him from snowballing the game. His primary threat to you is his Searing Charge (E), as it sets you up for getting bursted down.”
Saarlichenbog says “With one of the highest base armours in the game, he doesn't need any abilities to survive you in lane. However, this doesn't mean he can repel you in the early stages of the game with his lack of mobility which makes it extremely easy for you to poke him out early. He outscales you at 3 items but without lane presence more often than not he won't be able to reach them if the game snowballs hard enough. Even with these items you still have a chance with the new Kraken Slayer mythic to kill him later on, but he threatens to have more team impact with his passive which enables his allies to kill you instead. It is fittingly an even matchup.”
ItsPaulygon says “Once he gets tanky, you are going to lose. Always be careful of ganks because he has a good amount of CC. Don't underestimate Ornn. But try to beat him early, so go Corrupting Potion.”
GLP1 says “You may have seen that above mention that tanks are bad vs Kled but erase everything I said about tanks with this bad boy as it will make your life impossible for his filthy W and his ultimate, try never to pick up Kled vs an Ornn”
Nicklstherealone says “If you play really Passive you wont die... But if you go for CS he will CC you to death. Try to bait his W and R somehow because those are your Counters. His W makes him Unstoppable and you cant grsb him. His R ist just an insane Burst Knockups. ”
Frostyfps says “This lane is pretty straight forward, you almost always beat him with passive stacked. Try to avoid getting hit by his W, if you have a Q mark on him you can simply Q him when he uses W to avoid getting hit by it or you can Q a low hp minion. Start with Q and stack your passive and go aggressive on him, feel free to keep doing this until he gets bramble. If you don’t get ahead of him by the time he gets it, it is a bit hard until you get botrk but once you have botrk its not a problem to continue fighting him. Just respect that he beats you with bramble if you don’t get ahead of him before then but you crush him with botrk. Even with bramble you can win if you can avoid his w since its most of his damage.”
TangoVallhala says “He has good early power because he can build bramble in lane, watch out for his Qand E combo, watch W CD, at 6 try dodging his ult, then all in him with yours. Play way from walls too.”
ArmandChad69 says “Extremely annoying in laning phase, however you can exploit his build in delays and natural slow nature by being a tank. Highly recommend Serylda and Cleaver if you want to deal damage to him Late, his scaling is really strong.”
MisterDerpFace says “Go edge of the night if you think its necessary. Try to avoid his Q and STAY AWAY from that stalagmite thingy so that he cant knock you up. He's also worth banning cuz he just goes a bunch armor items.
Also, he has VERY good synergy with volibear, cuz volibear can ult your tower and then they can CC you for 6 years.”
YoungTact says “Easy matchup once you understand it. Bait him into W'ing you then Q him once he starts it and immediately Run in the opposite direction. This will cause him to get hit by Both of your Q's. Hit him with grasp passive whenever you can. W his E if he looks to punish you in lane with it. Your W also works on his 2nd R cast so look lookout for that as well. Vid here: https://youtu.be/SC7_8DaejBA”
ERNESTSAURUS says “CONQUEROR SETUP - DORANS SHIELD / 3 REJUVENATION BEADS + POT =
Ornn is one of the most annoying tanks to deal with as Nasus, his kit is literally a CC lockdown while doing a decent ammount of damage by building armor. In this lane, bait him early on to shove the wave into you with his Q and then look to play safe. In this lane you can look to trade and outsustain him after you hit your lvl6 and Sheen spike. Similar to Camille matchup you want to fight not near walls so he can't just E on you and get the knockup for free. Later on to the game, you outscale him quite hard but to make your scaling advantage an advantage, look to splitpush and force him to match you, teamfighting is next to impossible, if theyr team has a decent ammount of CC, you will be permaCC'ed and you won't be able to deal damage at all. Recently he recieved a big nerf where whenever he buys health items, he doesn't gain the health the items provide instantly so his sustain is sort of screwed. ”
PH45 says “Ornn has high CC so he is able to setup ganks for his jungler pretty easily. Try to not stay in his W for too long and avoid getting hit with an auto after you get procced with Brittle cause that will hurt. ”
SubHuman Filth says “go for PTA and attack speed.
dont go for poke unless he used his q already, else he will q and e instant.
lvl 6 you need to be cautious. He can instakill you with it.
You outscale in length, so just go for Cull and farm.”
Grayified says “Lethal Tempo Runes and Build. Ignite + Flash. Dorans shield start. Ornn has really good early damage and it is very hard to take successful trades into him whether its an extended trade or a short trade. Your best bet in this matchup is to look to farm up as much as possible get your tiamat, and just scale up. Ornn has sustain because he can build items in lane and can be hard to allin because of his crowd control and damage. If you do see ornn building an item, you can stop him from building the item by damaging him. Ornn has a 10 second cooldown on building items after taking damage. If you do take a trade with ornn however, try to make sure that you arent hit by the end of his w (his breath) or you will get the brittle debuff on you which he can auto you for huge damage. In the mid-late game if you stayed even after laning phase you can 1v1 ornn outside of his turret range, if he hugs turret then shove him in and look for opportunites to rotate and flank his team while he is stuck under turret farming.”
STIERNACKENTYP says “Ornn is one the strongest tanks vs GP, when not the strongest. Since this fck champ has no cooldowns on his CC, ur orange is nearly useless since he will perma CC u. If enemys have a damage jungler, RIP ur lane. Try to powerfarm and scale.”
EntxRecoil says “Lethal Tempo Runes and Build. Ignite + Flash. Dorans shield start. Ornn has really good early damage and it is very hard to take successful trades into him whether its an extended trade or a short trade. Your best bet in this matchup is to look to farm up as much as possible get your tiamat, and just scale up. Ornn has sustain because he can build items in lane and can be hard to allin because of his crowd control and damage. If you do see ornn building an item, you can stop him from building the item by damaging him. Ornn has a 10 second cooldown on building items after taking damage. If you do take a trade with ornn however, try to make sure that you arent hit by the end of his w (his breath) or you will get the brittle debuff on you which he can auto you for huge damage. In the mid-late game if you stayed even after laning phase you can 1v1 ornn outside of his turret range, if he hugs turret then shove him in and look for opportunites to rotate and flank his team while he is stuck under turret farming.”
ZergDood says “He has a slower, AoE version of your E and can summon a pillar he can use to his dash and damage you. His scaling is really good, so you might want to win the early game. Avoid walls, and whenever he uses his w, use your Q on him. He'll get hit twice by it. If he marks you, disengage, you don't want that extra damage on you. Your W stops his dash.”
qazx1427 says “Arcane Comet, Liandry's Torment, Black Cleaver; there are so many options to make Ornn's life a misery. His engage is very, very strong, so be careful around terrain, but his charge is both his only engage and escape. Bait out the charge, then trap him in your W; you now have an Ornn with no escape, probably in the middle of your wave. Just watch out for roams or ganks, since he's great at lockdown.”
HIGH TEST TOP88 says “You shouldn't have any issues with this champ, bully him earlygame and nuke his backline with his own body. W max if hes an armorstacking ornn (they will go bramble before bamis).
If you time your E right, you can pull him if he tries to dash away.
Twist21 says “The same as with the other tanks.Rush that tiamat and make plays around the map , also you want to be careful at his W passive damage since ornn can beat you in 1v1 pre 6.Standard runes and TP for this one.”
Twist21 says “Ornn has great early game damage but if you avoid his w aa damage you should win but at one point he will get too tanky just like malphite.Snowball early and then avoid him , just roam around the map.”
OverCookedFish says “Ornn has the potential to be very beneficial for you, but you have to build black cleaver first or you'll never kill him. his massive percent max health full combo allows for easy max damage W's, but they can kill you if you aren't careful.”
NullPC says “Unkillable ram who wont back till 20 min in and still stop you, overall force him to take longer trade early as he has long cooldowns and does no damage witout his passive you beat him in raw mele but his cc is dangerous.”
Teemain says “Ornn surprisingly does a LOT of damage without even building damage items.
And since my build is built around Attack Speed and not so much Tank, make SURE you don't play so aggresively against him in the early game. Wait out your time and go in AFTER he has no ultimate.
Teemain says “Ornn surprisingly does a LOT of damage without even building damage items.
And since my build is built around Attack Speed and not so much Tank, make SURE you don't play so aggresively against him in the early game. Wait out your time and go in AFTER he has no ultimate.
ModxLoL says “Ornn has received multiple nerfs for his presence in pro play, but he's not a problem for Riven in solo queue once you learn how to deal with him. You can bully him in the early game by dashing through his w so that you don't get hit with the brittle. And if he does hit you with the brittle part, just immediately stun into 3rd Q, auto, then E away. It's really easy to bait his e(knockup) with your Q and E. It's also super important to remember to save hard CC for the second part of his ultimate. You shouldn't be getting hit with the knockup of his ult when you are going all in on him. Try to all in him whenever his E is on cooldown. You can kill him before he gets his 2nd back. After that, you kill him once you get your Black Cleaver powerspike.”
Stiwy says “He has good damage for a tank but with Conqueror + Black Clever combination you should be fine.
Remeber to E him when his ult is coming to prevent him from sending it back (you will understand this line better when you fight him)
You can either start cull if you prefere to farm more efficiently or D.Sword for a more aggressive opener.”
BloodyDream81 says “Un tank avec beaucoup de contrôle, très similaire à Malphite, Maokai Etc, soit vigilante du jungle, et le match up 1 vs 1 ne pose pas grand soucis, fais tout de même attention à son Z, le crachat de flamme, si tu arrives à éviter se sort, il n'as plus rien pour te menacer ! ”
Kingarthur720 says “Lethal Tempo Runes and Build. Ignite + Flash. Dorans shield start. Ornn has really good early damage and it is very hard to take successful trades into him whether its an extended trade or a short trade. Your best bet in this matchup is to look to farm up as much as possible get your tiamat, and just scale up. Ornn has sustain because he can build items in lane and can be hard to allin because of his crowd control and damage. If you do see ornn building an item, you can stop him from building the item by damaging him. Ornn has a 10 second cooldown on building items after taking damage. If you do take a trade with ornn however, try to make sure that you arent hit by the end of his w (his breath) or you will get the brittle debuff on you which he can auto you for huge damage. In the mid-late game if you stayed even after laning phase you can 1v1 ornn outside of his turret range, if he hugs turret then shove him in and look for opportunites to rotate and flank his team while he is stuck under turret farming.”
Dantheman81 says “Ornn is a fairly tough matchup, he is tanky, deals a lot of damage and is a CC machine. Play safe in this matchup, whoever is more ahead will win and do not fight him without your ultimate.”
Twiggymocha says “When you are vs him just make sure he does not stop your q with his abilities and you will be good. Engaging when his w is down will be optimal. You can ult while he is ulting since you are unstoppable during it.”
Darrkescru says “Sempre usei colheita contra ele, ele e um campeão que realmente não consegue te matar ao não ser que você de mole, o jeito de ganhar de ornn e sempre que usar o W e deixar a passiva em você (Que faz o proximo AA dele em você dar um dano gigante) use sua cegueira e vai caitando ele, bem facil”
Angela du Seithr says “Ornn n'est pas à sous-estimer, mais c'est actuellement l'un des champions les plus faciles à affronter avec Lillia. Votre très grande mobilité rend difficile l'utilisation de son E pour vous envoyez en l'air, il vous est possible de l'empêcher de réactiver son ultime également.”
Alzeidx says “its really hard to kill a Good Ornn, trade him couple of times to keep him low, try to zone him, dont let him farm too much, if he gets items he will become immortal, as Ornns always go full tank, you have to kill him early.
report singed ty says “This was the easiest lane for Singed until Riot went overboard on the buffs. Nothing can 1v1 him now so don't even try. The reason he's not in the red is because it's easy to not die as long as you just don't try and 1v1 him. He can't do much to you unless you go in and try to fight.
See how well he farms under tower when you proxy, and if he misses some then thats your best bet to end up ahead. Otherwise it will be an even lane.”
Kingarthur720 says “very tanky in the mid/late game. Build armour pen and in the laning phase try to use your E in order to avoid the Q damage or his knockup, and all around try your best to kite him around.”
TentiTiger11 says “Ornn is annoying to deal with as Garen. He doesn't have to back a lot. He can dive you easily. He has great cc. He can get free extra stats. He is a tank. And he has the best facial hair. Tanks aren't a good matchup in my opinion. Rush black cleaver to get some armor pen. Split push when you can to make them not teamfight.”
VIP Titan says “ORNN is a tank plus tank slayer. Part of the Tank brothers, So you will have to make sure he doesn't get the W debuff on you. Make sure walk away from wall before 6.
W debuff is strong in early. When W debuff is off, Ornn is not a tank slayer just a tank.
Your R can beats him up at 6.
Max E not Q!
Starci says “Easy af matchup. He can't really use his E, since you can easily see when he does and parry it, and he also can't really use his basic that stuns you, since you can parry that too. Same with his ult. You can stun him so many ways, it's basically free lane for you.”
Discord Rengar Mains says “The tank king. The most powerful one out of the entire roster of tanks in this game. Huge base damage, good poke, good escape, great engage / teamfight ultimate, and can upgrade his teammates items to absurd degrees.
You have to play very carefully around Ornn, every single misstep will ensure you will get a sizeable amount of your HP chunked away and because of his innate resists and the fact he can buy during laning phase means that if he is winning, he will keep on winning without you being able to do anything about it. You can kill him early, but you need to play it VERY well and only go for trades that you are 100% you can win. He also pushes very hard naturally because of his kit being full AoE, so you can bait him into getting ganked and it allows you to keep lane in the middle if you respond to his aggression in the same way. To trade, try to bait his Q, then jump with at least 2 stacks, Q, E, then save W until his brittle passive expires. You really can't do much against Ornn in the laning phase besides hoping for jungle assistance and some early kills, since he scales super hard the longer the game goes on.
TP + Flash are recommended since overall kill pressure is low. Grasp and Conqueror both work fine, never take HoB or he will trounce you.”
CounterBlad3 says “With cleaver you can kill him, but if the Ornn can time his w he can negate your hook. He will go for only short trades unless jungler is there so look for opportunities to all in him”
Rivenetto says “Hes not really an extreme threat since his early level is so weak and Riven can get at least one kill at first 3 levels.When he goes back for the first time,wihout jungle,you really dont want to trade with him. Use your wave clear advantage and get some deep vision or roam. U dont really need to win the lane.”
Cats4lyfe123 says “Dodging Ornn's abilities is fairly easy. If he lands a full Bellow's Breath, back off until Brittle wears off. Just poke him with your Q and empowered auto until you can go for an all in.”
AkenoSenpai says “Orn is busted champion and is pretty hard to beat as his bristle stakcs just nukes you down. Now that Botrk been overbuffed, u might be able to win into him with botrk, but before that u mostlikely wont.”
lugzinho says “Don't think Ornn is an easy matchup just because Tanks are supposed to be weak in lane
Ornn is a tank but he's really good in lane with his 10.000 knockups, the 900 damage CLAP and his passive.
If it gets too tanky to the point he wins fights, just push the leane and look for roams with your R or TP (if you brought it)”
Thr3shPrinc3 says “Ornn really isn't much of a threat for Thresh. You can poke him out of lane since he is a melee champ and you can cancel his dash thus denying his knockup. Be careful of his W since it makes him unstoppable and a good Ornn will use it to mitigate your Q stun. Just keep poking him in lane and you should be able to win lane quite easily. You counter Ornn at level 6 also so just make sure you save your flay for when he uses R. Just before he is about to recast his ultimate use your backwards flay to CC him and make him miss his ult recast. The timing is a bit weird, but playing against him once or twice will make you cancel it out every single time. Ornn scales really well and late game he is going to be really tanky so rather harass other targets with your charged auto attacks and try to cancel his ult in late game as mentioned above.”
ForgottenProject says “Parry his Brittle Empowered auto attack after his W and or R, it will stun him
You can also parry his E
Dodge q spam, it does a lot of damage but easy to dodge
After level 5, q away from his W so it doesn't apply so you can parry his R, it does much more in a all in.”
Trial_By_Barrel says “Ornn has a good engage and is a great tank. He can also dive you and all his cc are knock ups and oranges don't work on knock ups. Play safe by poking and farming and wait for jungle ganks.”
Pedrokis says “Pode ser um pé no saco pelo fato de ele dar um tanto bom de dano e ficar bem tank, mas as lutas iniciais são suas. / Abusa do seu E pra desviar dos engages do E dele. / Evita tomar o Q dele de bobo e, caso você não esteja tão forte assim, toma cuidado com o W dele: tem bastante dano por segundo, além do hitão que ele ganha com a passiva. / Se ele tiver sem o E, da pra dar uns all-in muito brabos nele.”
ozmankaan says “He was god once, they just gave him one nerf n literary destroyed him, without
'bellows breath' being stoppable now u can kill him any day, poke him by 'q', stay away from his 'volcanic ruptures, they can gave u stuns, occasionally give him your combo of 'disdain' -> 'purge' -> 'corrosive charge' -> 'fear beyond death', he is all yours.”
Big Belly Bop says “It's Ornn. He's only good against tanks. That being said, he's very tanky and you won't have ANY kill pressure. Farm stacks, deny him CS, roam mid, and get jungle ganks since he has no mobility. Flash + TP, Doran's Blade + 1 HP, Sustained Damage rune page. ”
ExfIamed says “As long as you dodge his W where he breathes fire and his auto attack does over half your HP then your good, my tactic is to get up on his ass and E and try to bob and weave from the front of him to his back and usually they're stupid enough to use it anyways, good ones will hold it tho. But you win if you dodge that, if not he just kills you and then becomes unkillable cause tanks are balanced.”
Verdehile says “If you dont beat him early, its fine, you scale. If you lose to him early by dying at least 3 times to him, you wont scale until full build. Dodge his abilities and juke him out by baiting him to using his e next to pillar or wall. Stay on top of him and walk side to side while hitting him so he can miss w.”
Quezel says “Ornn has a fairly good early game but you beat him after first back respect his brittle procs and don't let him proc it for free or you will very quickly get poked out of lane post 6 if he uses r simply use yours to remove his and then collect 300 gold.”
ProgettoYorick says “Ornn is strong in both early and late. his E destroys your W and even applies a stun to you, the damage will be difficult to find against ornn. Advice from OTP: get ganked as soon as possible.”
AlienMV says “Don't stand too close that he can W you. He's unlikely to do anything else to you unless he lands it on you.
While he is a tank, he has pretty high base damages, so getting his by his combo will lead you to being chunked”
Hamstertamer says “Can bully you hard early game, he's great at harassing but he's very weak in an all-in, which is what Nasus excels at. Dodge his W sideways (he can't move during it), same for his other spells. Get early MR, sheen into spirit visage. Don't bother with merc treads he only has knockups. Likely he'll go for a greedy all-in, and if he dashes on you, turn and kill. That guy loves stacking armor so conqueror is an absolute must.”
Atlascrower says “You can and need to poke Ornn easy early. He gets oom fast, and he cant kill you. You can farm safe vs him, but after his 1.Back/2.Back, you cant kill him anymore. Be aware of ganks, and everything is fine. Dont get hit by his W.”
AsomeSonic says “your both tanks that smask each other around with % health damage, his e is easy to block with w, also his ult is pointless when next to you cuz your w stops that too, sometimes you want to run back to him just to deny the ult”
Chromuro says “Avoid walls at all costs, you need to be quick to set up your tentacles and then run away. The only problem is the brittle debuff that can hurt a lot, so stay away from is W. When he ults, run towards him and time your ult with his second cast, this way you won't be knocked up and you can continue the trade without not so many problems.”
EpicDan01 says “He has high early game damage which lets him beat you in trades. If you think you can kill him, make sure to dodge the last part of his W (fire breath) to avoid taking large %health damage.”
Poppu says “W when he E's to you, strafe to the sides or around him if he W's to you. Stay near walls or his Q and bait his E. Can also ult him or E him before his second cast of Ult to stop him for hitting it back.”
Aizo says “Basically does what maokai does in lane but he's better at trading with tanks. You can give him a hard time in teamfights tho. Make sure to CC him when he uses his ultimate so that he cannot recast the big RAM back into RAMMING your team”
PhoenixianSlayer says “A really painful endurance match. He is able to absorb your damage easy. If he gets a Spirit Visage, you deal very little damage with your bombs (at that point you should have luden's echo”
Lynboe says “
Si vous commencez avec un bouclier de Doran et que vous évitez de prendre le passif de son W, il est très facile à battre.
Vous n’avez pas toujours besoin de le tuer, l'empêcher de récupérer son farm et son XP peut vous faire gagner très facilement sans effort. Pour être tranquille, un manteau du spectre garantira presque toujours la victoire sur la lane, assurez-vous simplement d'utiliser Conqueror sur Ornn. Les bottes de mercure sont également très efficaces face à Ornn pour contrer le passif de son W.”
messketchup says “Against Ornn, you have to force long trades to beat him. Like, as long as he trades with you with his shield and gets out when it’s done, you’re going to lose every trade. Due to his kit, he actually does a surprising amount of damage, which is why trading when his shield is down is essential.
To deal with his Ult if you’re in melee range, you have to save your E so he can’t redirect it. Otherwise try moving to the side, then switching directions after he headbutts his ult.”
Devitt45 says “Mid to late game, Ornn wont die very much or very often unless you have a Vayne on your team. Try not to focus Ornn in team fights, and just run past him. Early game he can be killed, just be careful of his high early damage from his Brittle.”
M2 Jizu says “Bloquea sus ataques potenciados con tu W, ya sabes cuales y cuando los tienes y si no investiga, no planeo poner aqui eso. atraviesa tu Q siempre y en teoría la linea deberia estar gratis para ti.”
MadMaster523 says “This guy really can't do much to you honestly. As long as you stay away from terrain and his pillar, he can't do anything to you. His [[Bellows Breath]] should not be able to hit you.”
Lil Tidepod says “Ornn can be annoying with his knockup, tankiness, his W which can negate all CC including your Q knockup and slow for its duration, and the passive that applies with his W that does a lot of damage as he gets tankier. Take short trades with him and try to avoid his W. If you do avoid his W during the trade, keep going, he won't outdamage you. If he does hit his W during the trade, back off and wait for his Brittle passive to end: don't let him auto you during your Q if he does hit his W, it will cancel it.”
ImpossibleLogic says “Playing against Ornn is fairly easy as long as you can kite him out. When he hits you with his W and if you can avoid his Q E combo you can out poke him and avoiding his Q E combo means that you can all in him directly afterwards. Look to punish Ornn if he W's wave as many Ornn players do. You can get an easy Q combo in if he E's out of it and you can chase. It means he cant E out of your W and from then its easy money.”
DrMoneybags says “One of the more annoying tanks. I haven't seen him too much after he got nerfed. With conqueror this matchup isn't really that bad, but Ornn can bully pretty hard with his %HP damage and generally low cooldowns. His sustain early on is pretty ridiculous, and past lvl 6 you want to be careful of jungle ganks with his knockup. Once he gets armor, it'll be pretty hard to kill him without a ton of anti-tank items.”
Arcthunder says “Ornn was actually trash when he came out. Now, with a few rash buffs, he's actually kinda scary to face. His W is very hard to dodge, which only compounds his full rotation. Engaging first, or when he's burned out his abilities is your best bet.”
Big Boy Matty D says “With his tankiness h out-trades you and can easily disengage short trades before your press the attack takes effect.
After 6 you cannot burst him. If you're stuck in this lane go tank runes or try your best to push lane and roam.”
OnionMilkshake says “Playing against ornn is fairly easy as long as you can kite him out when he hits you with his W and if you can avoid his Q E combo you can out poke him and avoiding his Q E combo means that you can all in him directly afterwards look to punish ornn if he W's wave as many ornn players do you can get an easy Q combo in if he E's out of it and you can chase DO it means he cant E out of your W and from then its easy money
Nio161 says “Tanks are annoying because you can't oneshot them so well. Also Ornn is not a big Danger because normally you can tank his little Damage. Just avoid his ult, and maybe keep yours for the Jungler.”
The Lost Drawing says “>>>Le cancelas su 'E' y su 'R' con tu 'W'.
>>> Con tu 'E' lo puedes 'stunear' con su 'Q' (es algo dificl)
J>>>uega con 'Conquistador' y runas agresivas.
>>>Solo cuídate de su 'W' ya que mete mucho, y mas aun con el 'Aliento del Agonico' y un 'Brillo'”
ElleryTheViking says “The definition of a stalemate. UN-KILLABLE. It's so mind-numbingly boring. Even with a gank there's no sure sign you'll actually kill him. Have fun. He can still kill you though, so be careful. ”
SynergyXO says “He is harder as it goes on. i think pre 4 you beat him, if you dodge his bellow breath passive. if not, just run back and try again. after 4 until about 12 he beats you, then you out scale.”
E61K says “Start Doran's Blade and go for Conqueror. The recent changes to Ornn made this lane even easier than before. Make sure to dodge the last tick of his W to avoid the brittle because that shit hurts. Use your E to prevent him from using the 2nd part of his ultimate. Be careful of getting ganked though. Ornn has a disgusting amount of CC in his arsenal.”
SwiftOblivion says “Strengths: Mixed damage, Tanky, Flexible builds, CC heavy, Teamfighting. Weaknesses: Predictable CC, Low mobility, out-scaled. Not that hard of a matchup if you can Riposte his brittle passive because it counts as a knockback so it applies a stun when parried. Try not to tank that many of his Bellows Breaths because that’s his main source of damage early. Try not to take that many trades when his Shield is up. The matchup boils down to choosing which ability of his you are looking to Riposte. His brittle passive auto after his W, his E knockup onto his pillar or a wall, or his ultimate. It is all dependent on the situation you are currently in so with more experience, you will notice when it is best to block his auto attack or wait out for his ultimate. A lot of his kit is easily telegraphed so it should only be a matter of Riposting at the right time.”
Miracle Matter says “You can poke him out of lane early. If he tries to ult you, instead of running, double-bomb stun him. This will prevent him from whacking it back at you in the first place, as the goat just runs right through him while he's stunned. Otherwise, use your E-Movespeed bonus to unpredictably dodge his Ulti. ”
drunken hunter says “When playing against Ornn, your chances to win a trade are pretty low because of his dash-and-cc (E) and his huge shield with percentage dmg (W). In addition to that he is pretty tanky, even in the early game. So its better if you just do quick pokes several times but not push to hard and get ganked by the enemy jungler. Instead try to play a bit safer and concentrate on your cs in the early game and ask for a gank (probably best when you have your Black Cleaver)”
Proxxecube says “Similar to Aatrox, he has a lot of CC, so he can't do anything to fight you. As a tank, he also can't do anything. Even if he gets a kill, his shield has nothing against your raw sustain. So beat his butt in.”
SirDeRp25 says “Once this Fuzzy Blacksmith gets a few little items, Teemo just cannot compete as u basically do no damage to him. Get magic penetration and try to shove wave under his tower. Stay away from terrain as he will be able to gap-close with W.”
E61K says “Thank god this guy got nerfed. Now he actually can lose some match-ups and not win every single one of them. Bait out his W and wait for the Brittle to wear off then look to trade. Remember that you can windwall his ultimate, which is really bad for him. The only reason why he is at 2 is because his brittle lengthens the duration of CC.”
Demon Lord AC0 says “You can counter Ornn pretty hard, but he still deals some damage. Avoid his skills while hitting him and you should be fine. You can windwall his ult. Start Doran's Shield then rush BORK and Tabi”
TakeLPlease says “Ornn has tons of armor and health late game. Use their health and armor early game as an advantage. Late game will be hard to take them down. They will also deal lots of damage if you don't take them out early game, so beware. Use his buying in lane to your advantage so you can dish damage.”
joelblack says “Ornn is just another tank for you to shred. His Q is super short and super easy to avoid. His W is just a shorter version of Rumble's flame spitter, so once you see him activate his, jump away. His E is only useful if you are near a wall, so just stay in the lane and it's useless besides to try and lunge away. His R is harmless because it takes so long for him to actually use it, that it gives you time to run to safety. It's also a pretty good sign to you that his jungler is coming so if your unsure about killing him and he ults, run away. ”
galvapheonix says “ Ornn is a fairly tough matchup, he is tanky, deals a lot of damage and is a CC machine. Play safe in this matchup, whoever is more ahead will win and do not fight him without your ultimate.”